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Happy Holidays from MCGamer Network + Holiday Sale!

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Hello Tributes,

I think one of the greatest gifts within the last year was seeing our community get revived and we hope momentum continues in 2020. We been though some growing pains and some hardships, yet I see the power of our community keeping us going. I appreciate your support here making this place a true adventure reviving what we had in the past. We have some exciting things planned later this week and after the new years. MCSG Maker turns 4 this year and we also wanted to "release" that game mode publicly after the 2 weeks of soft testing. Keep an eye out for more info on Friday with details on that.

To also celebrate the time, we wanted to give you all a gift here by giving a coupon for 25% off ranks (Expires January 2nd). Use code "Holiday2019" to take advantage of this rare sale since our ranks have only been available for 1 month. We are so close to getting things to full release but we need your...

Patch 3.3.2 - 13 December 2019

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Patch 3.3.2 is rolling out to all serv-

Patch 3.3(.1) - Meet your Maker (12 December 2019)

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Hello everyone! We're pleased to announce that Patch 3.3 is available on the live servers now, featuring the return of one of our most requested features - MCSG Maker!

MCSG Maker: Custom, Unranked MCSG games
The MCSG Maker system allows you to create custom unranked MCSG games, letting you play with friends, play clan matches, or more - you have the say over what you use your game for (provided it isn't breaking any rules, of course).
  • Choose who can join your game— open it to the public, or leave it whitelisted and invite only
  • Select any map from our rotation of current maps, or select a map from MCGamer history - it's your choice!
  • Change up the game with mutators! Just a few examples listed below...
    • Want a grace period where combat is disabled? You've got it.
    • Want everyone to be tanks with 30 hearts? You can do that too.
    • What if breaking flowers dropped Tier 2 chest...

Fall Map Update Vote Part 2!

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Again Tributes! Due to popular demand, we decided to add in more selections for popular MCSG maps to return based on your feedback. We will add the top 3 maps voted within the next 48 hours and you can select your top 3 maps to return! Happy voting.

Edit: Tributes all of the maps have been added in our Winter Hub Update after some feedback. Enjoy everyone as everyone was a winner now!

Ultimate Thanksgiving Map Vote

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Tributes! Due to popular demand, we decided to add in more selections for popular MCSG maps to return based on your feedback. We will add the top 3 maps voted within the next 48 hours and you can select your top 3 maps to return! Happy voting.


Congrats to the winners and we just now added on our system!

Winners in order:

View attachment 70315View attachment 70314View attachment 70312

With runner up on 3rd (which we also just added):

View attachment 70313

Congrats and we will do this again soon!

MCGamer Premium Ranks and Legacy Ranks Revised

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Hello Tributes,

We have taken your feedback to heart and reviewed our options as far as the recent feedback with our premium ranks going forward. Just giving you a little back story, this topic was one of the hardest items to figure out for this place as we wanted to achieve some balance over the legacy supporters and still encouraging upgrades to continue any funding this community needs to get through our development and release phases. We released ranks last Sunday and we have had some heated, yet valid debates over this topic and wanted to let you know we put some though into our ranking structure again. After a more days with additional feedback, effective immediately after 3.2.3 update for open beta I have decided to allow Disguise (Mask) to be a legacy feature adding to the unique color (Legacy Gold, Diamond...

Patch 3.2.3 - 26 November 2019

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Patch 3.2.3 is available on all servers now, with some fixes and additions based on community request.

New Features
Introducing /sidebar style

As promised, we're delivering a way to change the sidebar style with this patch. 4 styles are currently available and can be switched between using /sidebar style.
Please note that due to operational requirements, the styles may not be an exact match to ye olden' days; however, they are meant to be faithful recreations of the older styles.

Pictured below (from top to bottom): "default", "2014", and "2015" styles, all peacefully coexisting.

/mask: now available in a Legacy Rank near you!

We hear you. We get it. As of 3.2.3, we've made /mask available to all legacy ranks, regardless of whether or not you have a current Premium or...

Introducing MCGamer Premium Ranks

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mcgamerpremium bar.jpg

Tributes, happy to announce MCGamer Premium accounts are ready to be sold and appreciate your support on giving us the needed funds to finish our development of MCGamer Network with future MCSG development + other game types to return again. Below is the information about the perks you will get as a new MCGamer Premium member:

MCGamer Network Premium Accounts

FeatureDefault RankPremiumPremium+
Name ColorDefault GreenPremium BluePremium Yellow
Premium Name IconNonePremium IconPremium+ Icon
Total Map Votes134
Join Full Servers 2⚪[IMG...

Patch 3.2 - 3.2.2 (Open Beta) - 22 November 2019

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banner website.jpg

Patch 3.2
is finally here, marking the release of MCGamer's Open Beta phase! In this phase, anyone can join the network to play while we continue to make fixes and changes. In addition, as the transition to a new development phase, stats have been reset, to give everyone a fair chance to climb the Beta leaderboards.

This update brings a few quality of life changes, among other fixes and breakage.

Some highlights of this patch:
New Lobby System
We've heard your complaints - "I spend more time in lobby than in a game!" - and we've answered. The SG lobby timer has been revamped for a better user experience.
The lobby timer now will start when the game reaches the minimum number of players, and decrease more rapidly as the server fills up (down to 45 seconds when the server is 75% full, and 15 seconds when the server is 90% full). In addition, the base lobby timer has been cut in...

Goodbye Alpha, Hello Beta!

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G'day Tributes! (insert wave emoji here...later)

It's time we bid Alpha farewell and ride our way into the long awaited beauty that is Open Beta, allowing the rest of the world to enter the creation that we've brought back from the dead. It wasn't an easy task, but thanks to the entire MCGamer team from moderators all the way up to Chad and Col, as well as everyone that has participated in our "closed" alpha, have helped shape the server into what it is today and what it will be moving forward.

It's been a long few months with several hundreds of hours of development time (and still rolling! Sorry not sorry, Chad! :kappa:) since the end of August, but it's been time well spent making tweaks, improvements, and overall updates to the entirety of MCGamer. We've upgraded a various number of internal tools, updated backend software/libraries, fixed old standing bugs, introduced new bugs, added some new features... you get the point. It's 2019 -- MCGamer was stuck in...

Patch 3.1.4 - 19 November 2019

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Patch 3.1.4 is now available on all stable servers!

This patch targets overall gameplay improvements and server stability changes.
  • Fixed: Vanilla Lobby world loading in two cases. This should resolve the problem once and for all (thanks Rusty!)
  • Fixed: Inconsistent spectator behavior across Minecraft versions
  • Fixed: Looting items triggering Anti-Cheat
  • Possibly Fix: Various issues present for users on 1.7.x versions and possibly other versions
  • Possibly Fix: Various Battlegrounds issues
  • Probably Useful: Preparations. Most of them... probably? Yeah. Probably.
  • Anti-Cheat improvements and bug fixes
  • Internal server software updates to improve overall server-side operations, including overall improvements for potential server-side lag
Known/Frequently Reported Issues as of 3.1.4 (we will update this as reports come in)
  • Yes, we're still tweaking some various aspects...

Patch 3.1.3 - 14 November 2019

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Patch 3.1.3 is now available on all stable servers! Mixing it up with two releases this week. :cool:

This patch introduces several major anti-cheat changes (again) and various tweaks that should improve overall gameplay.
  • Re-overhauled anti-cheat with more hauling and less over.
  • Fixed an issue where games may not have saved.
  • Improved Discord authentication process (moved it into the main network!).
Known/Frequently Reported Issues as of 3.1.3
  • We're investigating an issue that can cause the lobby world to be a randomly generated world.
    • It's possible that some of the changes made may have fixed this scenario, but it is expected that there are still vanilla lobbies being shown periodically. If you encounter this, please report this issue via /bugreport so we may investigate the exact scenario that is causing this issue.
  • We're still tweaking some various aspects of the anti-cheat and do need additional feedback. If...

MCGamer Status Update 11/13

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Hello Tributes!

Just wanted to give you an update with some progress here and some areas we will be focusing on for the next week or so!

New Map Weekend!

Tributes we need your help again to pick 2 more #MCSG maps to be re-release this weekend for our Closed Alpha! Here are 4 more popular #Minecraft Survival Games maps to add in by this weekend. Voting will close within 1 day & will add on Friday. Happy voting!
Continued Bug fixes and Anti-Cheat Tweaks/Overhaul

We been working hard on overhauling some of our bug fixes and making some major tweaks to our Anti-Cheat. We been hearing your feedback and appreciate letting us know as we been working on it in the background. Keep an eye on our discord (https://discord.gg/MCGamer) in the #development-changelog channel for future experimental testing as we been working hard making the changes you all been asking for.

VIP Partner Program almost completed


Patch 3.1.2 - 11 November 2019

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Patch 3.1.2 is now available on all stable servers!
This patch introduces several major anti-cheat changes and various tweaks that should improve overall gameplay.
  • Completely broke overhauled anti-cheat.
  • More knockback tweaks.
  • Fixed (some) cases that may have caused lobbies to be a vanilla world in the Survival Games gametype.
  • Fixed players being unable to break (normally breakable) blocks in deathmatch state for the Survival Games gametype.
  • Updated various internal libraries to potentially fix various internal issues relating to our internal API.
  • Updated various internal libraries to potentially fix various internal issues relating to our cross-server communication platform.
Known/Frequently Reported Issues as of 3.1.2
  • We're still investigating an issue that can cause servers to crash under certain conditions.
    • It is likely that this has been resolved with various updates made internally, however, please do...

Patch 3.1.1 - 30 October 2019

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Patch 3.1.1 is now rolling out to all servers at the time of this writing.
This is primarily a bugfix patch, including the following changes:
  • Attempted fix for some worlds not appearing in the voting list
  • Attempted fix for servers getting "stuck" and kicking new players
  • Attempted fix for an issue where forced maps could override other maps, even with 0 votes
  • Fix "gg lol" being filtered as disrespectful
  • Fix an issue where silent join would not work properly
  • Fix an issue where the moderation command /locate would show incorrect ranks
  • Add more debugging information to help diagnose an issue where the lobby world is a randomly generated world
  • Add features for Premium ranks (coming soon!)
  • Xime Anti-Cheat (XAC) fixes and improvements
Known/Frequently Reported Issues as of 3.1.1
  • We're still investigating an issue that can cause servers to crash under certain conditions.
  • We're investigating an issue that can cause wins to...

Patch 3.1: To the Battlegrounds!

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(Okay, but who left me in charge of graphic design?)
G'day tributes,

We're pleased to announce our first major content patch for the MCGamer Network Alpha, Patch 3.1: To the Battlegrounds!
As the name would suggest, the major addition in this patch is the return of our Battlegrounds game type in an alpha state.

If you'd like a refresher on the content of the game, you can click here to see the game's page on our website, or just join a Battlegrounds server on our network today!

How to Join
As servers update across the network, you should be able to join them with the hub compass, or with /join bg (note: this command will not work on hubs/servers that have yet to update). An update to the hub with a Battlegrounds area will be coming soon as well.

Known Issues in Patch 3.1
  • Hub
    • Right-clicking the Battlegrounds icon in the hub teleport menu...

MCGamer Closed Beta Test Information

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MCGamer is excited to announce its launch in a Beta development state (AKA the MCGamer Beta Test). This phase of server testing takes place after the Alpha test and will help us further refine the user experience in preparation for MCGamer’s full release.

The Beta test is expected to begin shortly after the closure of the Alpha testing. For the most up to date information as to the estimated date for the Closed Beta Test, please join our MCGamer Discord at https://discord.gg/MCGamer.

An Important Note about Beta:
Please keep in mind that, just like the Alpha test, this Beta release is meant primarily for testing and bug-fixing purposes, so please keep in mind that your experience may not be representative of the final release.
Furthermore, please note that any serious punishments (notably hacking) that are incurred during the Beta will carry over into the final release. So please do not break the rules, since the punishment may stick...

Please take the time to fill out a survey for future Alpha testing!

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Hello Tributes,

Thank you for the overwhelming support with the recent tweet as we miss you as well! We are indeed involved in early planning to start this community back up due to popular demand. It’s been way too long and we want to bring back the good old days when MCSG® was at it’s prime. We have no ETAs right this second however we need your feedback to help us pick the correct direction we will go with reopening our community. Please note, we are just going to focus for now ONLY on MCSG® as we want to make sure we get this done right. We have ideas for new flavors of the game that may enjoy but will also keep the classic intact for how you remember it back in the day. Minecraft has changed so much where we need to do some work building this up to the latest version. Lastly this website will remain in archive mode while a new site is being created.

More details to come in the coming months but please...

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