Lazy_cracken
Tribute
- Joined
- Feb 16, 2014
- Messages
- 36
- Reaction score
- 9
Now I know what you're thinking, why a water bucket? Well I'll tell you why I think this would be an awesome idea.
Pre-set limitations:
First of all I would like to say that this item should only be given 1 use, once used it should be then made non accessible for a second use, either by it disappearing or the bucket unable to refill again rendering it useless once it has already been used. Otherwise this would be very OP.
Secondly, the water should be made to somehow drain away, so that the water will not stay permanently in an area or place. (I don't know if this is possible so don't hold it against me) this would mean the water placement will not change the map when placed as it will soon be gone.
Thirdly, this item should be made as rare to find in chests as a diamond or similar item, with only a limited amount per game. (Perhaps 3) As buckets are un-stackable they can't be "spammed" as easily.
Reasons for this item and purposes:
I would love to see this item in SG because it could be so useful for many things when used appropriately and cunningly.
1- The water bucket can be used craftily to be placed near an opponent for a temporary slowdown, or fending them off from a height even to push them back.
2- A water bucket, when timed correctly, can actually be placed on the ground below when falling from any height to take zero fall damage.
3- Another very good reason is that it can be used as the first counter to a flint and steel. When under attack, a user can use the water to extinguish themselves if they are unfortunate enough to have walked into a placed fire.
I would really like to see what you guys think of this idea, feel free to vote up and I'm more than happy to receive your feedback!
Pre-set limitations:
First of all I would like to say that this item should only be given 1 use, once used it should be then made non accessible for a second use, either by it disappearing or the bucket unable to refill again rendering it useless once it has already been used. Otherwise this would be very OP.
Secondly, the water should be made to somehow drain away, so that the water will not stay permanently in an area or place. (I don't know if this is possible so don't hold it against me) this would mean the water placement will not change the map when placed as it will soon be gone.
Thirdly, this item should be made as rare to find in chests as a diamond or similar item, with only a limited amount per game. (Perhaps 3) As buckets are un-stackable they can't be "spammed" as easily.
Reasons for this item and purposes:
I would love to see this item in SG because it could be so useful for many things when used appropriately and cunningly.
1- The water bucket can be used craftily to be placed near an opponent for a temporary slowdown, or fending them off from a height even to push them back.
2- A water bucket, when timed correctly, can actually be placed on the ground below when falling from any height to take zero fall damage.
3- Another very good reason is that it can be used as the first counter to a flint and steel. When under attack, a user can use the water to extinguish themselves if they are unfortunate enough to have walked into a placed fire.
I would really like to see what you guys think of this idea, feel free to vote up and I'm more than happy to receive your feedback!