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Neptunis

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Dusk

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Good job on the map, I don't really think there should be any more terraforming (Imagine a mountain underground, would that be realistic?) I just think there should be more traps, if there are only a few, or none and maybe more structures? Also, the map looks quite unlit, do you think you could add more light onto the map?
 

lakerfuffle

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Good job on the map, I don't really think there should be any more terraforming (Imagine a mountain underground, would that be realistic?) I just think there should be more traps, if there are only a few, or none and maybe more structures? Also, the map looks quite unlit, do you think you could add more light onto the map?
Thanks! Well the thing about the light issue is that the water surrounding everything (rather, surrounding the dome), makes it totally dark, so it take a whole lot of glowstone/torches/redstone lamps to light everything up. Any ideas are welcome.
 
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Lululioness

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The builds a really nice, but I think you need to find an alternate way to add more light rather than heaps of glowstone. Is there also another way to incorporate more water into it?
 

lakerfuffle

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The builds a really nice, but I think you need to find an alternate way to add more light rather than heaps of glowstone. Is there also another way to incorporate more water into it?
I'm still stumped on that. The only way to not use so much glowstone, and at the same time not get unnatractive lighting errors everywhere, is to remove the top part of the dome. Butttt then it's not Atlantis. :S
 

lakerfuffle

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I just listened to that music while looking a comments and screenshots. :D
Any impressions? :D

And for anyone who might have been wondering what that big hole in the ground was for...here's the answer!
bigtwee.jpg

enjoy. by the way, the tree is about 190 blocks tall and contains 8 chests. There's also a little secret...
 
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