lakerfuffle
Career
- Joined
- May 16, 2013
- Messages
- 831
- Reaction score
- 406
Updated screenshots, no shaders or optifine.
Edit: those pictures were older and unnecessary
Edit: those pictures were older and unnecessary
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Thanks! Well the thing about the light issue is that the water surrounding everything (rather, surrounding the dome), makes it totally dark, so it take a whole lot of glowstone/torches/redstone lamps to light everything up. Any ideas are welcome.Good job on the map, I don't really think there should be any more terraforming (Imagine a mountain underground, would that be realistic?) I just think there should be more traps, if there are only a few, or none and maybe more structures? Also, the map looks quite unlit, do you think you could add more light onto the map?
I'm still stumped on that. The only way to not use so much glowstone, and at the same time not get unnatractive lighting errors everywhere, is to remove the top part of the dome. Butttt then it's not Atlantis. :SThe builds a really nice, but I think you need to find an alternate way to add more light rather than heaps of glowstone. Is there also another way to incorporate more water into it?
:/I'm still stumped on that. The only way to not use so much glowstone, and at the same time not get unnatractive lighting errors everywhere, is to remove the top part of the dome. Butttt then it's not Atlantis. :S
Any impressions?I just listened to that music while looking a comments and screenshots.