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Change May Be Coming To MCG - You don't even know it

Raidon

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Well.. Quality over quantity. Yes, a lot of players will come, but what kind of players? Happy fair sportsman-like players or BajanCanadian fanboy-hacker-rule breakers?
That's true, I my opinion the MCGamer has a very good Community at the moment. All communities can't be perfect (that's why we get hackers, "gg10 rekt people etc). We can't help it when the "bad sorts" join the servers. We can only hope for the best :p
MCGamer needs to get some good exciting gamemodes before they get "a rush" of players joining the MCGamer Network.
Yes, I totally agree. Although I think MCSG is very good, we do need some other quality gamemodes. I think if MCTF2 gets a lot of updates from Devs (I know they're working on it and that it is still in Alpha). Maybe MCTF2 will be as popular as it was in the pre-mcgamer era (before the plugin went wild).
This seems like a slippery slope argument, except it ends in our favor which is a refreshing change. However, that does not excuse the inherent improbability of everything working out perfectly like that to our benefit.

A lot of things need to work out perfectly according to your math: larger communities must be ousted for having illegitimate perks with no viable alternatives, Mojang will actually enforce its EULA with legal action, donators will be angry enough to quit despite any concessions or alternatives the community provides, those players would somehow find their way here despite the presidence of other communities and the always-possible option of starting their own community. Every single one of those must be true in order for this train of events to come true, and I can see issues with even one of them actually occurring.

Don't get me wrong: I'd love for morally-lax communities to get shut down rightfully so for their illicit dealings and for our community to benefit from the exodus. But before we start a parade for the expected golden age of player immigration, we should be realistic with our expectations. We should focus on the reality of now, rather than the fantasy of a month away.
Thanks for the comment, Col! I think several large networks may find a way to get round this, but I still think MCG could get some extra players from it. For example, on a certain large network (which I won't advertise :p) some players are panicking that it's "the end of --------" (again, not going to advertise :D, this network is kind of well known for charging huge amounts of money for ranks). I don't know if that network will lose players or be able to work around it. Thanks again Col!
It would definitely be good to have more players on the network since they could donate to the servers or apply for moderator. But more people, means more hackers. One of the reasons that there are so many hackers on MCGamer is because they have a huge player base, and not every player is willing to follow the rules. I have nothing against more players, I just want to bring this up.
Yep, it's a unwritten law of Minecraft servers:

More players:

More Hackers
More Moderators to deal with Hackers
More Active, friendly players
More of every type of player

Thanks for all your comments!

Raidon

EDIT: I will not be able to answer any comments for the next few hours. My computer is playing up.
 

Raidon

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I'm laughing so hard right now.
No community is perfect :p. But, seriously ever played on some of these other servers? On most of them you can't name any players that you're friends with. MCG is a good community, really. I have to admit though, V1 was a bit better, community wise (maybe not LeafyGreenTea). Some people blame another large network for the eZ gg10 rekt gang, we all know who they are. :D

Raidon
 
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No community is perfect :p. But, seriously ever played on some of these other servers? On most of them you can't name any players that you're friends with. MCG is a good community, really. I have to admit though, V1 was a bit better, community wise (maybe not LeafyGreenTea). Some people blame another large network for the eZ gg10 rekt gang, we all know who they are. :D

Raidon
30% are the helpful, kind, friendly players, A.K.A. most of the people that use forums (but there are some other really nice people that don't even use the forums)...
 

Blamph

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I'm always indifferent when it comes to having a huge amount of players on the server. By now, MCG has definitely lost that small community feel that it once had, but we'd lose that even more with a sudden influx. You've already pointed it out, but that would mean more hackers. Then again, more players = the server succeeding long term. Either way, both paths are good.
 
H

HuntyB88

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I truly believe that this may happen. I mean with all the recent changes in the Minecraft community anything is possible. But we will just all have to wait and see what might happen. :p
 

Mooclan

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This seems like a slippery slope argument, except it ends in our favor which is a refreshing change. However, that does not excuse the inherent improbability of everything working out perfectly like that to our benefit.

A lot of things need to work out perfectly according to your math: larger communities must be ousted for having illegitimate perks with no viable alternatives, Mojang will actually enforce its EULA with legal action, donators will be angry enough to quit despite any concessions or alternatives the community provides, those players would somehow find their way here despite the presidence of other communities and the always-possible option of starting their own community. Every single one of those must be true in order for this train of events to come true, and I can see issues with even one of them actually occurring.

Don't get me wrong: I'd love for morally-lax communities to get shut down rightfully so for their illicit dealings and for our community to benefit from the exodus. But before we start a parade for the expected golden age of player immigration, we should be realistic with our expectations. We should focus on the reality of now, rather than the fantasy of a month away.
I'd like to also point out that if there are morally strong people on those servers that require legal actions, then they may bring up the EULA and point out that the server(s) are in fact running illegally, and I can see it snowballing if done correctly. The servers may not shut down entirely, but parents who see it could alert other players and their own children. Also, parents are likely going to bring it up with Mojang if a large-scale network is running illegitimately, and from there Mojang could handle the situation.
 
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I'm always indifferent when it comes to having a huge amount of players on the server. By now, MCG has definitely lost that small community feel that it once had, but we'd lose that even more with a sudden influx. You've already pointed it out, but that would mean more hackers. Then again, more players = the server succeeding long term. Either way, both paths are good.
This happens in every server I've played. ^^
 

Raidon

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30% are the helpful, kind, friendly players, A.K.A. most of the people that use forums (but there are some other really nice people that don't even use the forums)...
Yes, most of the people who use the forums are nice and helpful. About 50 % of the rest are either helpful or don't really do anything :/. Then of course, the remaining 20% are hackers, tryharders, bad sportsmen or the eZ gg10 rekt folk. :D
I'm always indifferent when it comes to having a huge amount of players on the server. By now, MCG has definitely lost that small community feel that it once had, but we'd lose that even more with a sudden influx. You've already pointed it out, but that would mean more hackers. Then again, more players = the server succeeding long term. Either way, both paths are good.
*tries desperately not to act like a fanboy* Wow! Thanks for commenting Blamph! It is a shame that we lost the small community feel, I remember the days where we could speak to Chad in chat without it being filled with spam. But, I guess on the others side, the community may benefit from some more players. Thanks again Blamph! (Former subscriber :D) Raidon
I'd like to also point out that if there are morally strong people on those servers that require legal actions, then they may bring up the EULA and point out that the server(s) are in fact running illegally, and I can see it snowballing if done correctly. The servers may not shut down entirely, but parents who see it could alert other players and their own children. Also, parents are likely going to bring it up with Mojang if a large-scale network is running illegitimately, and from there Mojang could handle the situation.
[/QUOTE]

Thanks Mooclan! Yea, I bet this could happen to some large networks. But, maybe a few will remove their OP/scam perks, and still lose some angry donors. Either way, I think all unfair networks will lose players (not sure how many, though).

Thank you so much for commenting everyone!

Raidon
 

EzSp

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Hopefully they'll just shut the server down.
 

Miko_

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But then again, there is a slight problem. Since MCG will be one of the large servers left, it may become overpopulated. That's not necessarily a bad thing, but not good either. More players = more hackers. The Moderators will have more to deal with. Which some may not be able to deal with, due to things such as school or work. Holidays don't last forever.

Don't get me wrong, the more the merrier. But responsibility comes alongside the large figures. The community may change immensely.
 

Col_StaR

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.... I think several large networks may find a way to get round this, but I still think MCG could get some extra players from it. For example, on a certain large network (which I won't advertise :p) some players are panicking that it's "the end of --------"....
Don't know how much of a tell that would be of a community's impending failure. After all, despite staff meeting topics, server announcements, various player-started threads, and one front-page PSA on the matter that all state otherwise, I still hear people here saying, "OMG, EULA will kill MCGamer!" People fear what they don't understand, and despite the facts that say otherwise they continue to say it.

I'm always indifferent when it comes to having a huge amount of players on the server. By now, MCG has definitely lost that small community feel that it once had, but we'd lose that even more with a sudden influx. You've already pointed it out, but that would mean more hackers. Then again, more players = the server succeeding long term. Either way, both paths are good.
As much as I know a lot of people wish a return to that small-community feeling of two years ago, the fact of the matter is that that's simply not possible given our community's current size. Simply put: we're nowhere near a small community anymore, we're one of the top 5 largest communities in the world. And as the times change and the community changes, we have to change with it, for worse and for better.

I will say that more players offers up both more hazards and more opportunities. On the one hand, an increase in population would mean we'd likely have to increase the number of servers we need and we'd likely see an increase in hackers in proportion to the population boost. On the other hand, we'd likely also see a boost in moderator applicants (and thus more mods) and Premium ranked players. It's a mixed bag that we should handle with care, but as Chad says in regards to having a massively popular community, "it's a good problem to have."
 

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