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Simply Unfair.

Is the balance of points gained/lost for kills/deaths unfair?


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TauSigmaNova

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Imagine this:

You've got full iron armor, a shiny diamond sword, a load of golden apples and a quiver full of arrows for the bow you're oh so good with. You run down a hill and run into a team of three guys decked out in good armor and nice swords. They get a glimpse at you and as you flint and steel them in your defense and fight your hardest. One died from the final strike and man, are you happy! You managed to kill him for 10 points, another 10 which would bring your total rank up to your new high of 600! Finally, your rank keeps on growing!you’ve delivered and the other two close in on you as you try your best to repel them. poof, you've died~

Damn it! You curse loudly and smash your mouse onto your desk in a fit of range. You've killed a good 5 tributes that game, the great warrior you are, most of them only giving you five to ten points. But now you've finally died and lost points. You look at the keyboard to see how bad the damage is. OUCH! You've lost 40 points. Damn! 45 points that bring your ranking further down than it was before you started. Ugh. There goes that good streak you had. You type /hub to leave and try to find another game. You get into a server with your favorite map on it! You've got a great route, you know where all the Tier 2s are, and you've won on it before several times. Yay, you know you’ll do great and you’re feeling aggressive and ready to fight. You go to corn to try and grab up a sword to fight and as you’re running away you tangle into a fight with someone with half iron armor and a stone sword. Damn it, another 40 points lost. You smash your mouse again, all your hard work gone to dust!

The amount of points you get for each kill compared to the amount you lose for dying once is so unfair! You try your hardest each and every game and each kill nets you five or so points, only occasionally do you get more from killing someone. Maybe 20 or 30 if you’re lucky- Maybe ONCE you got 70 or so back when you were a young noob who luckily killed a bigger fish. For all those kills you get you lose a huge amount of your current rank. If you’re around 400-500 you’ll lose 20, if 600 you’ll lose 30, and if you have about 1000 points, you'll lose up to 80 points for dying, even after you've hauled all the way to deathmatch and then died by a team. It’s so aggravating and annoying to do so good and lose all the points you've worked for just because of dying. Either give more for killing or take less for dying, hell, give someone multipliers after a few kills or an extra bonus for living until deathmatch! It’s just so unfair.

Here’s a nice case, one that happened to me. On a few nights playing straight through the wee hours of the morning- I've managed to bring my ranking up from 420 to 1234! 1234, man am I happy from that streak of wins and kills I got. I continue playing and for the next week I get killed randomly or from teams, anything, I die somehow, and then I lose all my points! The ones I'vetried OH SO HARD to get and they’re all gone. My ranking dipped all the way down to 356, each time I've promised myself not to go below 700 or 600, and I’m now hanging at the great rank of 413. It’s so frustrating to lose so much no matter how much kills I get or how many times I get to deathmatch with full iron only to die! It’s simply annoying, aggravating, and even unfair and discouraging.

Thanks for taking the time to read , ladies and gentlemen [and everyone else out there ;) ]. I just think something should be done about such an unbalanced aspect of gameplay.



 

Tigerstain

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This didn't need to be a freaking essay to explain your point. Points in game don't determine your skill, as they are deducted and earned based on how many points you had at the time of killing/dying. The only thing they're good for are the occasional bragging rights, and sponsoring.
 

RathaYatra

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Some people use it as a form of competition
It could be bountied? Points are good for sponsoring and stuff and the occasional bragging right making you look cool. Like all the people being plz tem i phan.
 

TauSigmaNova

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Well, if points are so useless and the likes, why not remove the entire points system then?
 

Captain Dak

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This didn't need to be a freaking essay to explain your point. Points in game don't determine your skill, as they are deducted and earned based on how many points you had at the time of killing/dying. The only thing they're good for are the occasional bragging rights, and sponsoring.
Points kind of did show skill to a certain degree, until they added back bountying. :/
 

Tigerstain

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Well, if points are so useless and the likes, why not remove the entire points system then?
Because then how would sponsoring work? Also, points have been around MCSG forever, they're probably the most consistent thing that's ever come to MCSG, removing them would be removing a lot of MCSG's past.

Captain Dak I've never viewed points as something to prove skill, even when bounties weren't there. Let's say I have 20 points and I get a sword off spawn and kill someone with 2000 points, and I get maybe around 150 points for the kill, was it really a demonstration of how skilled I am as a player?
 

Courrage

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I had to face a 7 man team last night, I had around 3000 points. I lost, not that big of a deal.
 

RathaYatra

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7 man team eh? Well last two games i played i got teamed on and guess what. It was a team of 7. I killed 6 both times but the last one killed me each time .-. Fml
 

TauSigmaNova

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I just feel if the point system is in place you might as well have it be balanced out.
If anything, give players the same amount per kill across the board and the same or similar amounts of points for kills and deaths
 

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