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Quarter Quells

MCSG Quarter Quell: Yay or nay?

  • Yay!

    Votes: 25 96.2%
  • Nay! [If selected, please state why]

    Votes: 1 3.8%

  • Total voters
    26

Old_Spice_

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Allow me to suggest some "QQ gamemodes"
Ultra Hardcore : The only way to regen health is by eating a golden apple , spawn has a very small beacon with regen.
This is in the vanilla game , and would be easily implemented. (hostile mobs would be on too , but would follow normal game mechanics , meaning they will burn . Note that hard difficulty is on)

Apocalypse : At nightime (refill) all current spectators online can return (with a vengeance ) as zombies with their player head equiped. They have 5 minutes before respawns are turned off (yes they can spawn back , but they all spawn around the edge of the map). For every kill these zombies get , they gain 5 points (no matter how good the player is). They would be equiped with a gold sword , and 1 in 10 spawns with a fire aspect gold sword.

Blood Bath : The only weapons on the map spawn in the cornucopia , where there is 16 chests instead of 8. Each chest is guaranteed a weapon (NOTE that a bow is a separate weapon to arrows ). This would influence sponsorship as a key factor in the games.

Game Makers : Every 4 minutes a random spectator is chosen to choose a disaster , these include : Lightning storm (continuous lightning strikes the map randomly ) , Bomb's away! (planes appear in the sky and TNT rains from the heavens ) You get the idea this one is open to suggestions. The menu would be similar to that of the sponsor menu.


I shall add it to the list. :D

Edit: I added them all except the game-maker to the list and I tweaked them a little bit, as a gold sword seems a little bit OP. Thanks for the suggestions! I love them!

I also added bio-weapon to the list.

Should be every 100-200 games since how fast games go by. And should not be on every server. Good idea doe.
I put it as 25 because games do take a little bit of time, coming from 5 or 10 minutes up to 40 minutes, so 25 would be a good number. I plan for every server to have it because I want everyone to try to experience this, and if it was just every 100 or 200 games, then it would be hard for players to join, as donors would join these rare games and it would be packed to the bone.
 
Last edited:

Thedorkyd1

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This sounds so great!! I would love to see this implemented.
 

Giggity69Goo

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yes yes yes yes yes yes yes yes yes yes yes! AND YES! This sounds awesome I would love to do this, it would be more of a challenge without having to compete in Hell Games!
 

Mooclan

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I believe you're forgetting one of the events that occurred during the Hunger Games. It wasn't during a Quarter Quell, but it was still unique in the Hunger Games ;)

  • District Partners!If the last two players standing are from the same District, then they can both win!

Some interesting ways (IMO) to implement this are:
If used in coordination with Ultra Hardcore Games, district partners can also regenerate health when standing within 5 blocks of each other and walking/standing still/sneaking.
(It encourages them to win together, and even if they're chasing/being chased by someone they won't regenerate health because they have to be walking.)
If used in coordination with Tracker Games, the compass could be used to solely track your District Partner, making it a bit easier to find them. This would, also, encourage teaming (Or killing each other if they're enemies)

Feel free to add to, remove from, or tweak the idea if you like it :)
 

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