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Community Vote: The great map voting debate 2014!

Raffle Voting


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ChadTheDJ

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To the people taking this thread off topic, please don't. Actually linking this debate as lots of great points are coming out! Thanks everyone.
 

Deformed

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To the people taking this thread off topic, please don't. Actually linking this debate as lots of great points are coming out! Thanks everyone.
As you said earlier, couldn't we just have a few servers with 'raffe voting' and a few without? It is a win/win for everyone; they get to play with the voting they want. If they are just playing for fun, and don't care what map they play - go to the raffle servers. If they want to try and play a certain map - go to the voting weight servers.
 

NyanCaatt

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I'm very fond of this idea. As I hate the old voting system.. Every lobby I joined would be SG4 or Breeze Island. It would be really rare to play something else, but always by about a vote. This new raffle system gives us the chance to explore new maps and make new routes. You might not always get the map you want and you might not always win.. But the winning is just part of the fun. I just find the game quite amusing.. The whole point of this mini game is to kill everyone and win.. But I think with this new voting system you can explore.. Make new routes and such. People work so hard on some of the maps that are apart of the community, but they're really underplayed.. In fact, they're basically in the shadows. With the old the voting system they should probably just take away all the maps and only keep SG4 and Breeze Island because that's all that ever got played.

I remember with the old voting system me and mates would always try and play the new maps - or maps we thought were new because we could never play them.. Because they were over run by SG4 and Breeze Island.. But we'd never play them because everyone would always pick the same maps.. And it was really boring. I hated it a lot. I love this new voting system.. People need more adventurous traits. SG4 and Breeze Island are boring now.. Breeze Island is just water basically and SG4.. Everyone knows where all the Tier 2s are so they're all gone before you know it.
 

Amandaaaroseee

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I'm not a huge fan of the raffled voting system. I saw that other people pointed out that a chunk of people on the server leave if there is a big gap between maps (I've seen a map in the 80s and others in single digits, and have a single digit one win). This just leaves a lot of people annoyed in the end, and they have to look for another server to play on with maps they like.

But as a possible revision: What if, when there is more than 50% of the vote for one map, we play that one, but if they are all divided pretty evenly, (where no map has over 50%), then the raffle voting gets put into place. I feel like that way if a map someone doesn't want to win has 73% of the votes, they can just leave before the game starts, allowing someone else to join who may enjoy the map. And when the support for the maps is spread evenly everyone has a chance to play their map.

Let me know if this doesn't make sense.
 

NyanCaatt

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I'm not a huge fan of the raffled voting system. I saw that other people pointed out that a chunk of people on the server leave if there is a big gap between maps (I've seen a map in the 80s and others in single digits, and have a single digit one win). This just leaves a lot of people annoyed in the end, and they have to look for another server to play on with maps they like.

But as a possible revision: What if, when there is more than 50% of the vote for one map, we play that one, but if they are all divided pretty evenly, (where no map has over 50%), then the raffle voting gets put into place. I feel like that way if a map someone doesn't want to win has 73% of the votes, they can just leave before the game starts, allowing someone else to join who may enjoy the map. And when the support for the maps is spread evenly everyone has a chance to play their map.

Let me know if this doesn't make sense.
Yeah but this still means the same maps will be chosen a lot. I think that the whole reason for this was so that people could play new maps.. Explore more maps.
 

Miko_

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I personally really like this idea as the maps are more varied, and it's not always the same few maps over and over again. The system to me seems fine. I am 99% sure that it not set so that maps with less votes get chosen. Think about it like this.

10% Map 1
10% Map 2
10% Map 3
10% Map 4
60% Map 5.

People seem to think, look, this map has the largest probability, it must mean we will be playing Map 5! The way I think about it is:

I do not think of it as 60% Map 5, I think of it as 40% not Map 5. That way, it has a very high probability of it not being Map 5. Which makes more sense than if say you were thinking of it as the other way round.
 

Kezzer

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I personally really like this idea as the maps are more varied, and it's not always the same few maps over and over again. The system to me seems fine. I am 99% sure that it not set so that maps with less votes get chosen. Think about it like this.

10% Map 1
10% Map 2
10% Map 3
10% Map 4
60% Map 5.

People seem to think, look, this map has the largest probability, it must mean we will be playing Map 5! The way I think about it is:

I do not think of it as 60% Map 5, I think of it as 40% not Map 5. That way, it has a very high probability of it not being Map 5. Which makes more sense than if say you were thinking of it as the other way round.
Also a lot of what people don't realise is a lot of people choose to vote last minute to choose the result that they want most.
 

UltimateAFS

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keep it.

With the old voting systems new players were usually pressured into voting for overplayed maps by people saying "VOTE FOR SG4" or saying "DONT VOTE SG ANCIENT JAPAN IT SUCKS" (ironically i hate sg4 and love ancient japan), which causes most maps, some of which are very well made (origins, SG2, etc.), to almost never get voted. the raffle system let players actually experience different maps, and not get peer pressured into thinking that the only good mcsg maps are SG4, Solar frost, Valleyside and Holiday resort. ringing back the old system would just make mcsg games incredibly repetitive in terms of maps, and even boring to an extent.
 

Rebound4

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Please keep it! The variety is necessary for people who don't want a continuous cycle of a Breeze Island/MoonBase9/Valleyside University. The idea of having a few servers dedicated or once every week there is not raffle voting for those who just want to play hardcore for wins is a much better idea than tossing raffle voting out the window! Because for those of us who want to explore and play aimlessly without the massive desire to win(don't get me wrong, I love winning, but the competitiveness brings some ugly sides out of people) it's perfect. I believe it could also help with people not raging/swearing/spamming as much as they would get the map they wanted immediately, I mean they can still die and rage but at least it's in a map they have a route on. The people who play on the raffle servers are just doing it to chill out and play the game so there won't be any aggressiveness there! c:
I think it's a win win situation and that the idea of having servers dedicated to raffle/non raffle could help being more 'shine' out of the community <3
 

chrisfire56

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Personally, I think it should stay.
It makes the less-popular maps be played sometimes, and gives the 1 player who wants their favourite map chosen a chance.
 
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