• Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.

Anti-Cheat Updates

Fierce

Career
Joined
Sep 10, 2013
Messages
542
Reaction score
535
Did mcsg even do anything? Wasn't there supposed to be a judgement day today?
 

TheDespiGamer2

Survivor
Joined
Jan 26, 2015
Messages
126
Reaction score
33
Hello tributes,

Over the past month, we have been working on rather large improvements to our anti-cheat system, and over the past weekend we have been piloting these improvements live on the network.

Over last weekend, the system was not enforcing punishments as we were taking time to review the punishments it would have given to better tune how strict the system was. Before the coming weekend, the anti-cheat system will begin enforcing these punishments across the network. At the present time, the anti-cheat system will not issue permanent bans— over the following week, we will be monitoring and tuning these systems further, eventually reinstating more harsh punishments where appropriate when we are confident that no false positives are produced.

A notable change has been made to how punishments will be processed— a majority of punishments will be executed on a predefined interval. Currently, they will be executed weekly prior to the start of the weekend, with the intention of cleaning up the servers for each coming weekend. The anti-cheat system will use this time to compare evidence associated with these cheating offenses with each other, in order to strengthen the system as a whole. While this interval is currently one week, we may consider making it daily or otherwise multiple times per week if it would be beneficial.

In addition to that change, our anti-cheat systems have been updated in general to refine some detection methods and to aggregate violations into more accurate measures that we can use to identify cheaters. We cannot go into detail as to what these detection methods are, how they work, or how they are aggregated as it would weaken their effectiveness and aid the people actively trying to work around them. Any punishments resulting from a player attempting to deliberately trigger or test the anti-cheat's detection methods will be enforced, whether or not the player was using a cheating client, macro, or related.


It is our hope that over the short term there will be a noticeable improvement on the MCGamer Network where cheaters are concerned.
Are they going to be showed off in chat??
 

4non

Platinum
Joined
Oct 14, 2013
Messages
2,450
Reaction score
3,943
pretty much everyone on mcsg cheats since mcsg is notorious for being able to hack and get away with it so you'll easily wipe out a third of your playerbase
 

Pizi

Tribute
Joined
Nov 18, 2015
Messages
26
Reaction score
7
Nice MCSG! :D Although, I have a question. If a player is using macros, how can the AntiCheat understand that? Coz I mean rarely even players understand when someone is using macros, it's basically as if they are constantly clicking fast. How can an AntiCheat prevent this?
 

Stralcsar

Career
Joined
Oct 10, 2015
Messages
338
Reaction score
401
Nice MCSG! :D Although, I have a question. If a player is using macros, how can the AntiCheat understand that? Coz I mean rarely even players understand when someone is using macros, it's basically as if they are constantly clicking fast. How can an AntiCheat prevent this?
Whenever IsmetRG says a player 'has macro' they get banned
 

X

Survivor
Joined
Mar 16, 2015
Messages
84
Reaction score
59
Because how am I suppost to know if I need to record or if the anit cheat will detect it or not!
if the anticheat bans him then he'll be banned live, so yes you should record anyway, if he gets banned as you're recording then there's no need to upload it
 

Members online

No members online now.

Forum statistics

Threads
242,192
Messages
2,449,550
Members
523,970
Latest member
Atasci