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The clock segments are spread exactly the same as the first QQ map: Catching fire (they are supposed to be).The clock segments are uneven but looks good!
okieThe clock segments are spread exactly the same as the first QQ map: Catching fire (they are supposed to be).
I'll look into it later to day, thanks for your comment!
Funny how you tell niek to learn English, yet you typed 'eglish'. You do know English isn't his first language, for you it is, so I'd expect better grammar from you.I don't understand that sentence, please learn eglish. Good-day.
you should tryeven though I don't play QQ
That was on purpose. Lol.Funny how you tell niek to learn English, yet you typed 'eglish'. You do know English isn't his first language, for you it is, so I'd expect better grammar from you.
Great map once again, even though I don't play QQ, I'd love to see it on the servers! :3
Maybe I should :3you should try
That's what you tell us to cover your mistakeThat was on purpose. Lol.
We know ice maps are unpopular, however, the only major spots that contain ice are corn and the glacier. There are some spots here and there that contain ice (a few lakes for example). but overal the map is covered in snow, stone & grass. We thought about this problem a lot, and I think we currently have the right amount of ice on the map. But we can change some parts if it is really needed.Its alright! I personally would love to see it on the servers, but I'm not sure its gameplay would be good? I don't really like ice maps...
Ascetically it is amazing! But is it amazing enough?
Couldn't of said it better myselfWe know ice maps are unpopular, however, the only major spots that contain ice are corn and the glacier. There are some spots here and there that contain ice (a few lakes for example). but overal the map is covered in snow, stone & grass. We thought about this problem a lot, and I think we currently have the right amount of ice on the map. But we can change some parts if it is really needed.
Thanks for the comment!