GibbyMC
Career
- Joined
- Mar 19, 2014
- Messages
- 520
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Well, you're one against 100'sOH HELLL NAW
YOU DO NOT DIS FORTRESS PYKE
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Well, you're one against 100'sOH HELLL NAW
YOU DO NOT DIS FORTRESS PYKE
Lol no kid. Op chests on that mapWell, you're one against 100's
I personally like all maps in there own way, gives different variety to the game. Trust me it would not be fun playing the same Overplayed maps all the time.What maps make you /hub in pre game because you don't want to play them. Leave a comment of what map you don't like and think should be taken off the servers, leave a reason too and il be adding the maps and reasons to the main article.
Eye of Horus; causes really bad frame lag/difficult game play
Teweran survival games 3, futuristic city; underplayed, not nice gameplay/death match arena
Fortress Pyke; underplayed, bad terraforming, very old simple map
Hub games; weird, doesn't have that survival games feel
Fortune island; really long games, no longer played, it had it's time
Remnant; dark, underplayed
Breeze island; too much water
Dracarys; way too big/confusing layout
Avaricia - I like it but it desperately needs a re-tiering, the lack of tier two's is appalling.
Lobby Games - Only 1 real route, laggy, and has a bad DM arena.
Huruka; too complex, very disorientating. Doesn't feel like survival games also laggy
Teweran survival games 2; most teir two chest's favored to one corner of the map
Solar frost; disgusting terrain for pvp, no where to run, not enough chests, all teir 2's on one side and if you go that way and somebody has a weapon it's GG
Evacuation zero; bad corn for pvp, small, underplayed, no wow factor.
SG 1; very large, traps that make the game last, hardly any chests, disorientating.
SG Japan: really really laggy, confusing layout, no open areas for pvp
Don't call me a kid. If you had any knowledge of what makes a nice map, that map lacks all of it. 3 block deep water everywhere, very basic uniformed hills.Lol no kid. Op chests on that map
You try make a map, have it accepted, and let people criticise on how bad it is <3Don't call me a kid. If you had any knowledge of what makes a nice map, that map lacks all of it. 3 block deep water everywhere, very basic uniformed hills.
It was added to mcsg back when there where no outstanding maps. These days the standard of maps is far higher and I think it's had it's time along with many others. And to your point of me trying to make a map; go look at high feild estate in the finished maps sectionYou try make a map, have it accepted, and let people criticise on how bad it is <3
It was added to McSG for a reason, and since being here for about a week or two, I can tell it's been here for a long time . Why would it be removed now...?
Same goes for all the other maps... I mean, the community wanted Haruka, and people are suggesting to get rid of it?
mkay
If that's the case, why hasn't it been removed? If they have a high standard for maps, and this is, as you quote,It was added to mcsg back when there where no outstanding maps. These days the standard of maps is far higher and I think it's had it's time along with many others.
then how has this managed to make it through the years and other maps haven't, such as Kharmunrah, Lost Mine and/or Overgrown?Underplayed, bad terraforming, very old simple map
Maybe you should learn how to spell your own map (Highfield Estate)And to your point of me trying to make a map; go look at high feild estate in the finished maps section
You really shouldn't make these threads... Imagine putting hard work into a map, only for someone to make a thread how it should be removed. I mean, we get it... It's criticism... but have you also heard of not having anything nice to say, don't say it at all?You try make a map, have it accepted, and let people criticise on how bad it is <3
As much as every person would agree, don't correct people on their grammar (scribbled out on my phone in class). I couldn't care less. You look like a fool. You hardly seem like an expert on maps and what makes them good. And to regards of you thinking this thread is pointless, have a look through the pages of support about people who don't want the same bland maps anymore.If that's the case, why hasn't it been removed? If they have a high standard for maps, and this is, as you quote,
then how has this managed to make it through the years and other maps haven't, such as Kharmunrah, Lost Mine and/or Overgrown?
Maybe you should learn how to spell your own map (Highfield Estate)
annnnnddddddd.....
You really shouldn't make these threads... Imagine putting hard work into a map, only for someone to make a thread how it should be removed. I mean, we get it... It's criticism... but have you also heard of not having anything nice to say, don't say it at all?
And Fortress Pyke is sooooo not underplayed, I've at least played it every day from the time I've been around.
Who doesn't like simple?
I'm simply defending a map that not only I like, but what seems to be a lot in which you exaggerated and saidAs much as every person would agree, don't correct people on their grammar (scribbled out on my phone in class). I couldn't care less. You look like a fool. You hardly seem like an expert on maps and what makes them good. And to regards of you thinking this thread is pointless, have a look through the pages of support about people who don't want the same bland maps anymore.
Please do not reply to this as all you seem to do is bring negativity.
You jumped to derogatory to try and put me down, and it isn't working. That's pretty sad...Well, you're one against 100's