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Any maps you would like to see taken off?

Victimized

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My point being that you use it in describing almost every map, and it comes to a point that it just sounds silly.
I'm not disagreeing with your points, I support what you say about most of the maps, however I do not like evacuation zero
The thing is, your opinion isn't the only opinion that matters. Cause that's really what it seems like you're trying to say.
 

GibbyMC

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The thing is, your opinion isn't the only opinion that matters. Cause that's really what it seems like you're trying to say.
Do you not comprehend that the point of this thread is to gauge the community's opinions and put them all together, I'm sorry if I come across in this way to you as this was not my intention, can you please let this flame go?
 

Kailey

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I'd like for TSG3, Remnant, and Origins to be removed. I don't really have a reason for TSG3, I just don't specifically like it. There's really only 1 route on Remnant and it's pretty OP. Origins would be okay if there was a deathmatch arena but it's basically just invis fire and bow spamming at spawn.
 

Miner9823

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This is the minority speaking! I, to be honest want Valleyside University to not be around, because it is such a common map that it is just usually unpleasant having to play it all the time, also because it tends to go super laggy for me, or it is just because of a terrible computer. But I am pretty sure it will never happen, but I do think Valleyside University is a map that I am not fond of, but I have to admit, the builds and the structures are absolutely mesmerizing. I love the map as a whole and love the way the community plays it, it's just I think I just have a different opinion of it now. .-.
 

GibbyMC

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I'd like for TSG3, Remnant, and Origins to be removed. I don't really have a reason for TSG3, I just don't specifically like it. There's really only 1 route on Remnant and it's pretty OP. Origins would be okay if there was a deathmatch arena but it's basically just invis fire and bow spamming at spawn.
Nuuu origins is my fav ;-;
 

DrAnomaly

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What maps make you /hub in pre game because you don't want to play them. Leave a comment of what map you don't like and think should be taken off the servers, leave a reason too and il be adding the maps and reasons to the main article.


Eye of Horus; causes really bad frame lag/difficult game play

Teweran survival games 3, futuristic city; underplayed, not nice gameplay/death match arena

Fortress Pyke; underplayed, bad terraforming, very old simple map

Hub games; weird, doesn't have that survival games feel

Fortune island; really long games, no longer played, it had it's time

Remnant; dark, underplayed

Breeze island; too much water

Dracarys; way too big/confusing layout

Avaricia - I like it but it desperately needs a re-tiering, the lack of tier two's is appalling.

Lobby Games - Only 1 real route, laggy, and has a bad DM arena.

Huruka; too complex, very disorientating. Doesn't feel like survival games also laggy

Teweran survival games 2; most teir two chest's favored to one corner of the map

Solar frost; disgusting terrain for pvp, no where to run, not enough chests, all teir 2's on one side and if you go that way and somebody has a weapon it's GG

Evacuation zero; bad corn for pvp, small, underplayed, no wow factor.

SG 1; very large, traps that make the game last, hardly any chests, disorientating.

SG Japan: really really laggy, confusing layout, no open areas for pvp
 

N0va

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OH HELLL NAW

YOU DO NOT DIS FORTRESS PYKE
 

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