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SURVIVAL GAMES Rebellion's District

Would you like this map to be on the official MCSG Servers?

  • Yes

    Votes: 200 76.9%
  • No

    Votes: 60 23.1%

  • Total voters
    260

vPiiP

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Gracias!

So you suggest to remove some tier 2's? The 52 tier 2's include the 8 at both corns, so outside of corn there are only 44 chests.
This is a tough topic because some people say 52 is perfect, while others say its to much.
As always, thanks for the comment!
Please do not remove any tier 2s! I love it on for example Icarus when there are about 5 people full iron xD
 

Zarmax5

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*Sigh*
See what I mean? its a tough topic for Rebellions District.
The thing is, 8 tier 2's at a cornucopia for 12 players too much. Yes, I know many people like the though of 52 tier 2's, especially on a map with a radius of 200, but that is way too much. Just think about some of the other popular maps. Valleyside University, for instance, has 30 tier 2's, and it has a radius of 250. Survival Games 4 has around 28 tier 2's. You must realize, with more tier 2's, the more MCSG becomes like battlegrounds. Part of MCSG is collecting gear and trying to find chests. If there are 50 tier 2's, every single player would get full iron and it would become a FFA. I mean its in the name, "Survival." Have like 4 tier 2's at each cornucopia. And as for the player who wanted the tier 2's, think about how Icarus only has about 30 tier 2's just like Valleyside and SG4. 50 tier 2's wouldn't created 5 full iron players, it would create 20.
 

Sanders

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The thing is, 8 tier 2's at a cornucopia for 12 players too much. Yes, I know many people like the though of 52 tier 2's, especially on a map with a radius of 200, but that is way too much. Just think about some of the other popular maps. Valleyside University, for instance, has 30 tier 2's, and it has a radius of 250. Survival Games 4 has around 28 tier 2's. You must realize, with more tier 2's, the more MCSG becomes like battlegrounds. Part of MCSG is collecting gear and trying to find chests. If there are 50 tier 2's, every single player would get full iron and it would become a FFA. I mean its in the name, "Survival." Have like 4 tier 2's at each cornucopia. And as for the player who wanted the tier 2's, think about how Icarus only has about 30 tier 2's just like Valleyside and SG4. 50 tier 2's wouldn't created 5 full iron players, it would create 20.
If you have looked into the map well, you'll see that there is only 4 tier 2s in each corn.
The map has a 200 radius x2, because its technically two maps in one. Keeping in mind that the map is twice as big as many maps on MCSG right now, you can asume that under half of the map won't be looted at all. Having 44 tier's excluding the 8 at both corns. 44 doesn't seem OP at all, especially for a 24/48 map. I agree that 44 is still a little to much for a 24 map, but it is better to have more tier 2s then needed, otherwise a big map won't be apealling to play on. As for the 48 player version, 52 is perfect. But for 24 its a little to much, but since many people prefer many tier 2s over not enough, I think it is wise to keep the amount this high for right now. If Rebellions District gets accepted on MCSG, and it appears to be way overpower, I will crack it down to about 40. I really apreaciate your comment, and perhapse you are right. But for now I'll keep it this high.

Thanks for helping me out with this tough topic,
Cya!
 

vPiiP

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If you have looked into the map well, you'll see that there is only 4 tier 2s in each corn.
The map has a 200 radius x2, because its technically two maps in one. Keeping in mind that the map is twice as big as many maps on MCSG right now, you can asume that under half of the map won't be looted at all. Having 44 tier's excluding the 8 at both corns. 44 doesn't seem OP at all, especially for a 24/48 map. I agree that 44 is still a little to much for a 24 map, but it is better to have more tier 2s then needed, otherwise a big map won't be apealling to play on. As for the 48 player version, 52 is perfect. But for 24 its a little to much, but since many people prefer many tier 2s over not enough, I think it is wise to keep the amount this high for right now. If Rebellions District gets accepted on MCSG, and it appears to be way overpower, I will crack it down to about 40. I really apreaciate your comment, and perhapse you are right. But for now I'll keep it this high.

Thanks for helping me out with this tough topic,
Cya!
I find this very fair indeed
 

Jaynix

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Looks absolutely fantastic, and would be great to play on!
 

NewAgeMC

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This map is incredible. Not much land to pvp on but other than that its perfect! Good luck :)
 

Ninetailefox92

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I remember this map way back when it was being built and it looked so promising! You really pulled it off well, hope this gets accepted and I look forward to seeing any new maps posted by you!
 

Sanders

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Looks absolutely fantastic, and would be great to play on!
This map is incredible. Not much land to pvp on but other than that its perfect! Good luck :)
Thanks both!
Not needed this time. ;) Thanks anyway!
I remember this map way back when it was being built and it looked so promising! You really pulled it off well, hope this gets accepted and I look forward to seeing any new maps posted by you!
Yeah, it has walked a long path to reach the finished map section, not that I mind that because it was all worth it ;).
I can't wait to show you guys what I'm currently working on. But that might take a while, since I like to change stuff untill it feels perfect to me. Thanks for the comment!
 

Bunns

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If anyone has played SWTOR. this reminds me of Correllia and Nar Shadda ;-;
 

Sanders

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If anyone has played SWTOR. this reminds me of Correllia and Nar Shadda ;-;
I looked up some screenshots, and it does indeed look like those places. never played Star Wars: The Old Republic, but I do like the areas I saw on the screenshots :D
A new update with some big changes, I dont like them all. but some were needed to improve gameplay:

Update 1.06 contains:
- some areas were revamped:

Before:

After:
- some chests have been (re)moved
- more minor changes

Doesnt seem like a big list, but trust me
It took me a while to do!

Cya!

 
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