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Map Commitee Complaint + New Maps

Would You Like a New Way Of Accepting Maps?

  • Yes, I'm fed up of the biased ways of adding them

    Votes: 24 63.2%
  • Meh, maybe let's see what happens

    Votes: 11 28.9%
  • No, happy how it is

    Votes: 3 7.9%

  • Total voters
    38

AMooseMan3

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I didn't say you did. :p

Map comunitee is honestly biased though, 200+ votes and over 100 likes and narwhals paradise still doesn't get in. GG
their hat just isn't 100% gucci
(inside joke)
 

XxM0lTen_LaVAxX

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Agreed. I am horrified that SG Hariku wasn't added! It meant no new QQ maps! Out of all the submitted maps, SG Hariku was the only map that could also be played on QQ.

Please do not say QQ sucks and SG Hariku shouldn't of ever gotten added as a QQ map and there shouldn't be any QQ in the first place. I and a lot of other QQ players were looking forward to a new QQ map because Catching Fire is getting really boring (A reason why a lot of people have stopped playing QQ now).

So please moderators, senior moderators, developers, administrators and Chad look at this. Look what the community has to say! It is a complete injustice! (Big Nate Quote ;)). And as the map commitee, why are you being so biased. If you're going to be in the map commitee you should be not allowed to even take part in making a map and without further adue, your's truly volunteers to be in the...

MAP COMMITEE
 

RC_4777

Mockingjay
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Agreed, I also dislike the idea of having a bunch of members of "the two big build teams"(TE & RF) in the committee, it seems like their maps instantly get accepted, even when they're pretty terrible.
I really think they need some people whose maps aren't being considered constantly. I mean, heck, I'd do it. Not saying I'm the perfect match or anything, but it'd be good to get some people with map building experience that aren't in an active team on the committee.
 
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I like all the new maps to be honest, its all up to preference really, I would say its a bit extreme to say that you're disgusted with the new maps...
Also a problem with the community being involved in the decision making is that people would just vote for their friends maps or maps built by famous people. I think its better to have a team of people who are experienced builders and who have been involved in map making frequently to chose which maps we have. Just my opinion.
 

cadbane4321

District 13
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I've got to say, I am very happy about Turbulence being added.

However, I can tell you I'm honestly very upset about the other maps. Why not add maps that the community wants, like Haruka, Zone 85, Shady Hollow, etc. I know how hard SuperxAndrew worked on his 2 maps. They both received great support and I thought for sure they were going to be added. I haven't played any of the new maps. I've never even heard of any of them (hub games, are you kidding me?). I'm happy about Turbulence, but as for the other maps, I think you guys should really rethink your decision.
 

ProShooterBF

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I like all the new maps to be honest, its all up to preference really, I would say its a bit extreme to say that you're disgusted with the new maps...
Also a problem with the community being involved in the decision making is that people would just vote for their friends maps or maps built by famous people. I think its better to have a team of people who are experienced builders and who have been involved in map making frequently to chose which maps we have. Just my opinion.
Or the community could vote for what they want, haha. After all, it affects them as well. a map i'm genuinely disgusted with is Atlantis. Why they added that map, I will honestly never, ever understand. These experienced builders in a group should know that a map like that would NOT work in MCSG. Especially when it has no boundaries, and 2 ladders to get out of spawn.
 

Diar

District 13
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In relation to the Hub Games: Chad requested it. He wanted it in the next update, so Team Elite and Red Forest modified the hub into a map. If you think there's bias there, go take it up with Chad. Yknow, the owner of the community.
 

MCGamerzism

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In relation to the Hub Games: Chad requested it. He wanted it in the next update, so Team Elite and Red Forest modified the hub into a map. If you think there's bias there, go take it up with Chad. Yknow, the owner of the community.
I'd be happy to discuss the problem with chad with confidence at its highest :) However it's only just hub games, the other pmc maps really shouldn't of been added, or at least zone 85 and shady hollow could of replaced some of the bad pmc maps.
 

wronsiski

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Here's my view on the most recent update.

Hub games, it's more of a gimmick than a well thought out survival games map, it is the hub with one central pillar in the middle to act as something of a cornucopia. It was built as a hub, not as a survival games map, I wasn't best pleased when they added lobby games initially, but at least I can see there were a large number of major differences, heck only about 1/3 of that map was part of the old lobby, the rest was brand new, whereas the hub games doesn't expand on the hub, it links together some of the areas through tunnels in the mountain, but that's it.

Atlantis, Wasteland and Enchanted forest, they were built as PMC projects not as survival games maps, I'll be talking about wasteland as it's easiest to discuss, that map looks fantastic... from afar, using renders or a shader pack, when you actually get up close with it, the terraforming is messy, there are holes you can fall into etc. That's because it was designed to look good, not to be played on, it was designed in order to get as many "diamonds" as possible on PMC.

Excavation zero, as far as I'm aware, the guy who built it's been around in mcsg for a while, I know that because he messaged me back whilst I was still building Wyvern's to offer some help. This is good, it means he has at least some idea of what makes a good map for game play.

Turbulence, I haven't played this yet so will not be talking about the map itself but I'm incredibly disapointed that only one fully community map was put on. One map out of six was actually posted on the forums for the community to look at. Fantastic, that's just discouraging for map makers. People have asked me why we posted our (Discovery works') latest map elsewhere, this is evidence for our answer.

Six maps at a time, and no others removed? Or at least, not too my knowledge, is that not overdoing it somewhat, the last map update wasn't even that long ago.
 

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