proosger
Survivor
- Joined
- Apr 4, 2015
- Messages
- 68
- Reaction score
- 90
As our god tene has taught the mcg community, ping doesnt matter, correct? ^_~Then there must have been a ping difference which allowed the 7cps person to get the initial hit.
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As our god tene has taught the mcg community, ping doesnt matter, correct? ^_~Then there must have been a ping difference which allowed the 7cps person to get the initial hit.
I don't think ending an argument with "I'm better than you" makes anyone regard your argument, but I'll end this here.do you always start posting pictures when you run out of arguments? It's like arguing with a 5 year old lmao
I could have but I didn't want to. Tired of seeing this guy's sh***y arguments over and over again.
Why do you have to assume that the players pushing for solo servers are all bad at the game? I'm a 'top' eu player, but that doesn't mean I can consistently take out teams of respectably good players. When I play as a team I never get 2v1'd by a legit player. It's honestly way too easy. A solo player has no choice but to quickly deplete his secondaries and gapples when fighting a team, and if the team find themselves to be losing they can easily back off or gapple themselves, so that next time they engage the solo player has fewer resources to call upon.
Chokepoints can be used to take out teams but any team who share a brain cell between them will know not to go up and will instead kill other players to take it to dm, or take refill, for example.
What essentially makes 2v1s complete bs is that, assuming equal gear, a team can effectively deal damage to you twice as quickly as you can to them, AND they have twice the number of hearts you do (if they are competent and don't go in one at a time, and back out when low). They also regen hearts at twice the rate you do, so to take them out you need to be dealing way more damage to them. Really, the best way to take out a team is to clean them up, but in order for that to happen the team must be careless enough to let that happen- getting cleaned up is almost always preventable.
Before you say that this type of team is something you rarely come across, on EU there are loads of 'tryhard teams', especially with the advent of the leaderboard reset. Lots of them even team with hackers to boost their stats.
Furthermore, teams have the potential for creating a sort of snowball effect- they can get stacked with unmatched efficiency by teaming on players with gear they need.
Regarding your 'the game was meant to have teams' point- says who? Just because something has always been a certain way, doesn't mean it shouldn't be changed. I hate to take real world examples, but slavery was the norm for the duration of mankind until revolutionaries such as William Wilberforce started campaigning against it in England. He was met with a lot of resistance as everyone was accustomed to slavery, and I'm sure many a person retorted '<insert race> are meant to be our slaves'. Hopefully you can see that I'm not calling you a slave trader, but rather pointing out the weakness in your argument.
And lastly, please stop condescending and telling me to 'adapt'. I have over 2 years of experience- I've taken out huge stream teams, led clans and gone toe to toe with players considered to be 'the best' and come out on top. That's not to say that I'm the best, or that I can't possibly improve but if I need to improve to have a better chance of taking out teams, then if anything this should serve as a wake-up call as the number of players who actually are able to reliably take out teams must be severely limited.
I'm also a fair way better than you. ^_^
It's common sense that it simply takes more skill to be able to deal with teams. If you don't like the way things work, simply go to another server.do you always start posting pictures when you run out of arguments? It's like arguing with a 5 year old lmao
I could have but I didn't want to. Tired of seeing this guy's sh***y arguments over and over again.
Why do you have to assume that the players pushing for solo servers are all bad at the game? I'm a 'top' eu player, but that doesn't mean I can consistently take out teams of respectably good players. When I play as a team I never get 2v1'd by a legit player. It's honestly way too easy. A solo player has no choice but to quickly deplete his secondaries and gapples when fighting a team, and if the team find themselves to be losing they can easily back off or gapple themselves, so that next time they engage the solo player has fewer resources to call upon.
Chokepoints can be used to take out teams but any team who share a brain cell between them will know not to go up and will instead kill other players to take it to dm, or take refill, for example.
What essentially makes 2v1s complete bs is that, assuming equal gear, a team can effectively deal damage to you twice as quickly as you can to them, AND they have twice the number of hearts you do (if they are competent and don't go in one at a time, and back out when low). They also regen hearts at twice the rate you do, so to take them out you need to be dealing way more damage to them. Really, the best way to take out a team is to clean them up, but in order for that to happen the team must be careless enough to let that happen- getting cleaned up is almost always preventable.
Before you say that this type of team is something you rarely come across, on EU there are loads of 'tryhard teams', especially with the advent of the leaderboard reset. Lots of them even team with hackers to boost their stats.
Furthermore, teams have the potential for creating a sort of snowball effect- they can get stacked with unmatched efficiency by teaming on players with gear they need.
Regarding your 'the game was meant to have teams' point- says who? Just because something has always been a certain way, doesn't mean it shouldn't be changed. I hate to take real world examples, but slavery was the norm for the duration of mankind until revolutionaries such as William Wilberforce started campaigning against it in England. He was met with a lot of resistance as everyone was accustomed to slavery, and I'm sure many a person retorted '<insert race> are meant to be our slaves'. Hopefully you can see that I'm not calling you a slave trader, but rather pointing out the weakness in your argument.
And lastly, please stop condescending and telling me to 'adapt'. I have over 2 years of experience- I've taken out huge stream teams, led clans and gone toe to toe with players considered to be 'the best' and come out on top. That's not to say that I'm the best, or that I can't possibly improve but if I need to improve to have a better chance of taking out teams, then if anything this should serve as a wake-up call as the number of players who actually are able to reliably take out teams must be severely limited.
I'm also a fair way better than you. ^_^
I know it's bad. You should have seen the US servers early summer of 2014.wooo ur cool bcuz u have meme pic ^_^
But seriously, on 1.8, someone with 14cps can get outhitted by someone who has 7cps and I've seen it happen
I said we could have BOTH Normal and Solo servers, so players could pick
You don't play EU, and you don't know how things are here. As I said, yeah one team a game doesn't hurt, but when there are 3 teams in the game plus the 2 hackers that often also get in the game, it's just dumb. If you do make it to deatchmatch, the two people are gonna randy team on you and you are gonna die.
Especially now that the stat reset happened, i really would like to work for nice stats.
There's teamers across every region. US players should definitely have a say in this.honestly, US players shouldnt have a say in this, ^_^^
ive been playing both regions for about a year each. eu is about 10 times worse. =))There's teamers across every region. US players should definitely have a say in this.
That might just be bad luck on your part. There's always teamers, but they probably just don't last long enough for you to notice.ive been playing both regions for about a year each. eu is about 10 times worse. =))