Hiya, I’m in the process of making a map and a while ago I asked on the map forum if it was possible, as the designer of the map, to somehow specify the range of random items which can appear within each specific chest across the map.
This would afford the map designer a far greater amount of power to present their map in the way they had intended it.
I’m no coder so I’ve no idea how complex this would be or if there is another alternative which could be implemented to achieve a similar result.
thanks!
This would afford the map designer a far greater amount of power to present their map in the way they had intended it.
I’m no coder so I’ve no idea how complex this would be or if there is another alternative which could be implemented to achieve a similar result.
thanks!