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Hello Tributes,
I'm a numbers guy, so I like to know every bit of statistical knowledge I can get my hands on. After figuring out that our leaderboards are easily transferred into a spreadsheet format, I decided to run some stats and see what I can't do. After I got the wealth of knowledge accumulated, I decided to share my findings here.
Document: The Top Players Stats Document
Note:
Feel free to leave a comment.
I'm a numbers guy, so I like to know every bit of statistical knowledge I can get my hands on. After figuring out that our leaderboards are easily transferred into a spreadsheet format, I decided to run some stats and see what I can't do. After I got the wealth of knowledge accumulated, I decided to share my findings here.
Document: The Top Players Stats Document
Note:
- Check the separate sheets at the bottom to look at the data and statistics for the Top 100, Top 250, and Top 500 players combined.
- The document is input by hand, which means it does not update automatically. Hopefully I will make updating the document a weekly affair.
- Not all of the statistics are currently computable. This is mainly for the data for Longest Life and Total Life, because I don't know how to parse a series of characters into integers I can use through GDocs. If anyone knows how, feel free to talk to me.
- Graphs are coming, but with 100 points of data minimum it is very difficult to interpret them.
- I have no intention of going past 500 entries.
- I have no way of efficiently getting a user's ranks from the leaderboards (which is what I'm really curious about).
Got some stats you'd like to see? A graph perhaps? Want to point out some statistics of interest?
- Sum: the total of that field. Every entry is added together, and the sum displays the result.
- Average: the sum divided by the number of entries. A rough estimate of what the middling player has pertaining to that data.
- Median: the middle-most entry of a field. Another rough estimate of what the average player has, but is seen as a better estimate if the data has extreme values.
- Mode: the most commonly-occurring value for that field of data. If there's a value that shows up more often, it's shown here. Some modes are shown as N/A, which means there is no mode, meaning there are no duplicate entries in that field of data.
- Max: the largest entry in the field.
- Min: the smallest entry in the field.
- Wins Probability: The average number of wins per game. Also interpreted as the percentage likelihood of that player winning a game based on their player history.
- Kills/Game: the average number of kills per game.
- Chests/Game: the average number of kills per game.
Feel free to leave a comment.
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