Daalexantor
Peacekeeper
- Joined
- Jun 4, 2012
- Messages
- 1,558
- Reaction score
- 553
Small maps seem to have a major advantage when it comes to popular vote. In a recent poll, 100 percent off the maps picked where smaller than SG1. Small maps are generally liked because the time required to play a game is shortened. Some people hate having to play the same map over and over again. Instead of reducing the amount of times these smaller maps can be played or banning them all together, I have a different solution. We shrink all maps to about 50 blocks wide. That way, games can go even faster than they do now with small maps. Plus, it will take map makers less time to make them, giving the community an endless supply of community maps. These smaller maps are also newb freindly, requiring less time to memorize maps and can make it easier to die as well. Games will take an estimated 5 minutes to play compaired to the 20 minutes they do now. This will obviously cause a lack of chests, leaving the games to be nothing but fights and luck. But thats what the popular vote wants, doesn't it?