HalfSquirrel
Diamond
- Joined
- May 4, 2012
- Messages
- 10,839
- Reaction score
- 6,219
I think v1 is more luck based and less strategic and competitive.
Like Bobo said, I think the luck factor in it is what makes it fun. MCSGv2 is:I sadly have to agree here. I joined right at the end of V1, and it just seemed like it was all about who managed to find the right stuff by pure chance.
1. Follow Route
2. ???
3. PROFIT!
It's the same thing every time. If you get OP gear, there is a high chance no one or few other people will, which means no one even stands a chance against you.
In SG Classic, you might not get what you're looking for, with fewer tier 2's, and less chance of getting good gear in them, you are less geared than you would be in v2 and anyone with leather armour could even take you out if they were skilled enough.
The one thing I would change however is decrease the tier 2's even more, fix the chests that always have the same things in them, and add mobs for just the night time.
Basically, SG Classic gave everyone a chance because it was based off a combination of luck and skill rather than a good route, no bad luck (you don't need good luck, as long as you're not having awful luck you will still be OP), and a very slight amount of skill.
Of course, there's also the nostalgia factor, but that won't last forever. It's still nice while it's here, but it will simply expire eventually and SG Classic will be a normal thing (not that it will be less fun though