1. What is your favorite map and why (in terms of gameplay)?
I prefer map 2, mainly because there were more chests that I could find. If people can get more items, weapons, armour etc then it sets the stage formore intense fighting and gameplay. For example, there is always one guy who has found all of the chests in map 1 that I could never. He's going around in iron armour killing everyone else with their wooden swords, making them feel very frustrated because it wasn't a fair match.
2. What is your best tactic when you play (on both of the maps)?
Despite what I said above, I do generally devise a route of chests to get. However, in map one there are much less places on my list. If I encounter someone, depending non what they're holding and wearing and what I'm holding and wearing, I will decide whether to fight or not, though normally I do.
3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?
Traps. I love traps. The feeling as your fully armoured pursuer is blown to smithereens by the TNT you set off. Simple traps like a two block deep trap also work, but you cannot retrieve their items - but this might be a plus for developers. Especially complicated redstone traps, as these are the ones that are not only most annoying, but give the greatest sense of joy when you avoid or overcome them. Since one of the latest snapshots(12w23), lava can now be dispensed from dispenser - Perfect for a trap where people think 'I'm a pro at dodging arrows/fireballs. This'll be a piece of cake' - Think again!
4. Is there something you would like to be added to SG, and why?
I've noticed TNT has been disabled. It's much better with TNT - for the reason I noted above. TNT is a way to kill the fully armoured foes who won't stop chasing you with their diamond sword, as they attempt to break through your leather cap. They could implement a special teaming system, although I don't really like teaming, there are many people who do, who this would benefit I'm sure. So I think it shouldn't be implemented, as the people who are against teaming (like me) will have no chance against the four-man teams people form.