Official US Clan Battle Maps

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JustlThelWorst

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Previously



Here I'm arguing my previous statements against JustlThelWorst


Why would clans take time to learn all maps MCSG maps?

It's important to know the layout of all the maps because in order to be the best you must be able to win in any situation. You can't be called the best if you only win on Sg4 (or any other map that is overly played). The best clan is the one that can adapt to any situation and if clans constantly play the same maps over and over then how are they getting better as a team if they play like this? Repetition does lead to perfection but perfection is predictable. (That's why computers can not beat humans in chess).


There are enough clan battle maps as of now and it takes time to learn the maps.

The old/experienced clans all generally have great pvpers that know a large variety of chest routes. What's the harm of learning new maps/routes? Many people in clans send time having ffas and scrimmages why not dedicate time to new maps? I hop on many teamspeaks just to see who's online and there's people online seven days a week. There's time to learn maps and routes but people, and humans in general, are scared of change so they want things to stay the same because they feel safe and they think that getting out of the comfort zone will cause harm. Losing a scrimmage or a clan battle isn't the end of the world and clans shouldn't be afraid to try something new for the fear of losing. Playing on a variety of maps will only strengthen your weaknesses and since when is having too many maps a bad thing?

And the battles shouldn't be based off of luck because that doesn't prove the better clan.

The Survival Games are about luck. And what do you mean by "prove the better clan"? If you wanted to prove the better clan why not have a straight 8v8 in equal armor? That would be fair right? If you kill a guy from the other clan, in a clan battle, while he/she is under geared and then end up winning the battle later can you really call your clan better even though it wasn't really fair? You had better luck and were able to get better gear first. Luck is a big thing and if you wanted to get rid of it then this wouldn't really be Survival Games Clan Battles. Luck takes a huge part in the Survival Games. Based on the way clans play today luck does prove who's the better clan. And sometimes you have make your own luck.

Also if you are going to say these battles are a straight out 8v8 on the normal maps, you know very little about scrimmages and clan battles.

I know scrimmages/clan battles aren't straight out 8v8, but in an ideal situation both clans would either want a large confrontation between the two clans with all their members and have an epic fight or kill the members, of the opposite clan, early on and then clean up the rest of the members. It's obvious that scrimmages/clan battles aren't straight out 8v8, saying that I don't know that is very insulting because I said that the clan battles are based on luck which also means that you didn't read my reply clearly and chose to respond without thinking about everything I wrote.

On most maps both teams are competing for the same routes.

You're just stating the obvious. Of course people will go for the best chest routes.

That's all I'm going to say this idea of learning all maps is very dumb.

I never said that all clans should learn every map inside out. I just said that all clans should play all maps even without having any knowledge of the map because of the unique gameplay that strengthens the clans' ability to work as a team and adapt.



Opinions?

Soul
Zeno
Branbob83
Salamancer101
SixZoSeven
DoUEvenShift
TOXICWASTEII
The_Great_Tito
TheKidz101
Fuzzycookie
Alpha
TheRebelsEU
So many things that I could say, but I'm to lazy and your idea is rly dumb.
 

endthebean

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So many things that I could say, but I'm to lazy and your idea is rly dumb.
Why don't you say them? Or do you have nothing to say? Saying my idea is dumb without an argument or reasoning is dumb. Maybe if you would say why the idea is dumb then I would rethink my idea, but seeing as that may not happen I will stick will idea because I see no reason to think otherwise. Saying something and not backing it up makes no sense. If you truly believe your way is right then why not explain why? Is it because your way is wrong and you have too much pride to say I'm right?

Please inform me or remain the person who is not credible and lacks reasoning.
 

cmk950003

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Why don't you say them? Or do you have nothing to say? Saying my idea is dumb without an argument or reasoning is dumb. Maybe if you would say why the idea is dumb then I would rethink my idea, but seeing as that may not happen I will stick will idea because I see no reason to think otherwise. Saying something and not backing it up makes no sense. If you truly believe your way is right then why not explain why? Is it because your way is wrong and you have too much pride to say I'm right?
Just stop
 

endthebean

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Just stop
Stop what? Expressing my opinion? Or stop going against what's popular? You have no right to tell me what to do. I'm expressing my opinion. Just because you don't agree with it means I should stop? You're taking away my basic rights if I agree with what you're asking.
 

cmk950003

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Stop what? Expressing my opinion? Or stop going against what's popular? You have no right to tell me what to do. I'm expressing my opinion. Just because you don't agree with it means I should stop? You're taking away my basic rights if I agree with what you're asking.
:confused:
 

Salamancer101

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Ok, I'm on my phone so do not expect my spelling and punctuation to be correct.

You actually contradicted yourself several times when creating your post. Creating references to reality to try and prove the point that clan battles shouldn't be based off of luck. Clans have certain maps that they play on to reduce the amount of luck involved. Quite literally, if a clan battled on Solar frost, one member gets a sword off spawn and that can be the end to almost half of the opposing clan. Some maps work for clan battles and as Soul said, clan battles are not the same as SG. On almost all of the "always played" maps, clans rarely take the same routes as there is never one route that outshines the rest. It also tests the abilities to develop and practice routes for a clan. Playing on random maps relying on luck to get gear is not a clan battle; it is Survival Games. Clan battles are tests of skill, organization, and teamwork of two individual clans. Choosing a random map can take away all of the original factors and replace them with luck. One team finds a route of tier twos on a new map such as vida cova while the other finds nothing. No amount of teamwork or skill can overpower the variable of gear. Even if you do argue it tests the clan's "adaptability", the excess factors in the game type of SG can ruin that skill and base it all on luck.
 

endthebean

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You actually contradicted yourself several times when creating your post. Creating references to reality to try and prove the point that clan battles shouldn't be based off of luck. Clans have certain maps that they play on to reduce the amount of luck involved. Quite literally, if a clan battled on Solar frost, one member gets a sword off spawn and that can be the end to almost half of the opposing clan. Some maps work for clan battles and as Soul said, clan battles are not the same as SG. On almost all of the "always played" maps, clans rarely take the same routes as there is never one route that outshines the rest. It also tests the abilities to develop and practice routes for a clan. Playing on random maps relying on luck to get gear is not a clan battle; it is Survival Games. Clan battles are tests of skill, organization, and teamwork of two individual clans. Choosing a random map can take away all of the original factors and replace them with luck. One team finds a route of tier twos on a new map such as vida cova while the other finds nothing. No amount of teamwork or skill can overpower the variable of gear. Even if you do argue it tests the clan's "adaptability", the excess factors in the game type of SG can ruin that skill and base it all on luck.

Again, you're afraid of losing and getting bad luck. If you want a truly fair battle that gets rid of luck, why play on MCSG? If you don't want Survival Games but Clan Battles why play on a server dedicated to survival games? And saying that clans rely on luck (playing the way I suggested) means that clans have no skill and are relying on luck purely. As I said before luck plays a huge part but it's obvious that there are other factors involved in winning. Is playing the way I suggested completely different from the way you play now? All I'm saying is that clans should play random maps. The chance of playing a popular vs an unpopular map is same. You're imagining worst case scenarios as if you were not be able to adapt or win to the way I suggest.
 

JustlThelWorst

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Ok, I'm on my phone so do not expect my spelling and punctuation to be correct.

You actually contradicted yourself several times when creating your post. Creating references to reality to try and prove the point that clan battles shouldn't be based off of luck. Clans have certain maps that they play on to reduce the amount of luck involved. Quite literally, if a clan battled on Solar frost, one member gets a sword off spawn and that can be the end to almost half of the opposing clan. Some maps work for clan battles and as Soul said, clan battles are not the same as SG. On almost all of the "always played" maps, clans rarely take the same routes as there is never one route that outshines the rest. It also tests the abilities to develop and practice routes for a clan. Playing on random maps relying on luck to get gear is not a clan battle; it is Survival Games. Clan battles are tests of skill, organization, and teamwork of two individual clans. Choosing a random map can take away all of the original factors and replace them with luck. One team finds a route of tier twos on a new map such as vida cova while the other finds nothing. No amount of teamwork or skill can overpower the variable of gear. Even if you do argue it tests the clan's "adaptability", the excess factors in the game type of SG can ruin that skill and base it all on luck.
ty this guy is so dumb i sware.
 

EvermoreHD

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I'm still concerned about the deceptive wording in the title, using the word "Official". It's misleading towards newer clans, as they would think that these are set-in-stone guidelines that they must obey when participating in clan battles. The title should be "Forgotten's Clan Battle Maps" or something similar.
 

Soul

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Okay, everyone needs to just stop. I made this because I absolutely hate the fact that when we face other teams, they suggest maps that are usually not played by the higher ups, which cause them to gain a HUGE advantage. This is complete and utter disgrace in our faces because people are trying essentially "changing the rules of the game" to help their team out. It can be biased and hypocritical, but as a leader of Forgotten and a speaker of the higher ups, we've gone through so much to be taken down by newer teams that want a map change. We got here for a reason.
 

EvermoreHD

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Okay, everyone needs to just stop. I made this because I absolutely hate the fact that when we face other teams, they suggest maps that are usually not played by the higher ups, which cause them to gain a HUGE advantage. This is complete and utter disgrace in our faces because people are trying essentially "changing the rules of the game" to help their team out. It can be biased and hypocritical, but as a leader of Forgotten and a speaker of the higher ups, we've gone through so much to be taken down by newer teams that want a map change. We got here for a reason.
What "rules"did these clans change? It just seems to be different map preferences between clans. Perhaps the other clan doesnt know the map you want well, putting them at a disadvantage.
 

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