Moonlight Lake

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Captain Dak

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Exactly maps like that and Insanity cause are never voted in comparison to Moonlight Lake which actually is played fairly frequently and I enjoy all my games on it.
Yep. And to be honest, I hate Moonlight Lake! But that's just one opinion. It seems to me lots of people love it. Whereas for maps like Asia Games, I doubt you will find any who will say they like it. That's why I don't think Moonlight should be removed.
 

HyP3rKi113r

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Same with sg4.

If you spawn on a corner, your chances of getting to a chest before others pretty much halves.

Unless you are like me and have multiple chest routes on that map. I pretty much always just skip corn because I'll either just get killed or won't get items that are worth the 10 seconds.
 

Vaangel

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You can't deny its been worked hard on...
Some maps on other servers have been worked on for months, litterally.nStill they suck. What are you trying to say? You may have been working on a map for a very long time, still, that does mot make the map being considered as an amazingly well made map.

No one other than a few people seems to get why this map is being removed, or why other maps were removed. Quality is something that most community maps have a huge lack of. Moonlight has an AWFUL lack of quality:

  • Looking terrible
  • Unfair cornucopia, you can't say "you are just having bad luck or maybe you suck" as an excuse, like GuyK did.
  • Buildings have an amazingly huge lack of detail
  • Gameplay is boring, if you don't get killed unfairly at corn, you get killed by someone jumping down on you, with less good gear.
  • Easy to get the rubber band glitch at small places, making it impossible to escape.
Chad has decided to remove a map that lacks quality, why even question it?
 

teovald

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I got some complaints on more then moonlight

1: Moonlight is quite fun to play on actually, but it's not that beautiful except corn.
2:Asia games, it's completely horrific, it has nothing good when it comes to buildings, it's completely random, and there's no nice terraforming.
3.Holiday resort, i don't mind the gameplay, but i am getting really frustrated on the torches inside for example the parachute sailing, they have placed torches on the balloons, which ruins the realism completely.
4.Lost ridge lacks the creative theme, it often crashes the servers (frickin annoying)
5. Fallen empire has the invisible glitch, annoying when you get killed from a invisible stonesword guy.
6.sg4, has the corner, which gives a smaller advantage to the guys that spawn in front of the chests. You may get a chest, but that's more because of you, then it not being an advantage.

CONCLUSION:
Overall the new maps are bland and dull. The current theme is extremely small pvp arenas which teams dominate completely. We need more large and real MCSG maps. Not these ugly arenas with their cons and errors.
 

darkai202

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I got some complaints on more then moonlight

1: Moonlight is quite fun to play on actually, but it's not that beautiful except corn.
2:Asia games, it's completely horrific, it has nothing good when it comes to buildings, it's completely random, and there's no nice terraforming.
3.Holiday resort, i don't mind the gameplay, but i am getting really frustrated on the torches inside for example the parachute sailing, they have placed torches on the balloons, which ruins the realism completely.
4.Lost ridge lacks the creative theme, it often crashes the servers (frickin annoying)
5. Fallen empire has the invisible glitch, annoying when you get killed from a invisible stonesword guy.
6.sg4, has the corner, which gives a smaller advantage to the guys that spawn in front of the chests. You may get a chest, but that's more because of you, then it not being an advantage.

CONCLUSION:
Overall the new maps are bland and dull. The current theme is extremely small pvp arenas which teams dominate completely. We need more large and real MCSG maps. Not these ugly arenas with their cons and errors.

Holiday Resort is amazing, how dare you.

*Shakes fist like an old man*
 

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