I would personally like it to stay.
In the old voting system, only roughly 10 of the maps ever got played. And most of them had similiar traits: flat, lots of tier twos, and simple modern builds. Since they all had these shared qualities, I found playing them got really boring really fast. This is what caused me to stop playing ingame for roughly two months.
Then, like a light at the end of the tunnel, the new system arrives. This system does two things that I absolutely love:
1. Maps that were never played before get chosen occasionally now. An end to the repetitive overplayed maps!
2. Now my vote as a regular member is worth a lot more. In the past, two diamond donors that like a map can get it picked most of the time. But now, my one vote for a map gives it a fighting chance of getting picked. It's a slim chance, but a chance none the less (and the satisfaction I got when my one vote beats out 20
).
Of course, the people that made the overplayed maps overplayed were upset about the new voting system. Oh no, I'm going to have explore a map because I don't have a route on it! Gasp, my 4 diamond donor votes doesn't guarantee the map of my choosing?! I personally enjoy the game a lot more when I'm on my toes, in un-normal circumstances not knowing what's gonna happen next (NOT doing my 5 tier two Valleyside route for the 200th time). This is why I love this voting system, because it gives the survival games a fresh and diverse feel.
EDIT: As for clans, you do realize that you are a minority in this community. You should have to deal with not getting the map of your choice every time, just like regular community members do.