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It's been great fun!Glad one of the maps I lead is finally coming out to be fantastic! Big thanks to everyone who helped and is still continuing to help in Invictus!
Shelby Rhino XDBFplaysGamesX | Daniel coobqwer Drako ICantBeCrushed Kaylie | Holidays Jeffrey FusionDeck
That's completely true. I'm just saying that there are so many maps on the server right now, I believe that any new maps that should be added should be unlike any other maps. And while this map isn't identical to any other, it shares too many similarities with other maps, even if those similarities are very vague and the differences each map holds are the only things that keep them from being rip-offs.We didn't really want to 'over theme' something. The community has seemed to have enjoyed city type maps, and it's something the team voted on. We were going to do medieval/fantasy.. but every time one is submitted to the forums, people always go 'ughhh another medieval map'
Truth be told, you could build a map in any style and it's 'already been done'.
Build a space map and people'll say it's like Moonbase.
Build a medieval map and suddenly its Dracarys and Survival kingdom
Build a city/town/normal map and suddenly its Par 72
Build a map with a beach and its Holiday resort.
Build a post-apocalyptic map and its Survival games 2.
Build a snow map and its Alaskan Village and Survival Games 5.
it's an endless cycle.
You may say we're unoriginal, but personally It's a struggle to be original if the things you try to do that are original are outright hated.
We believed a proper Beach side town setting would be fun, so we did what we felt was fun and simple for us all to rebond as a team after earlier issues prior to our reforming.
It's really not our fault if people immediately say anything with sand touching water is Holiday resort. When realistically in terms of game play space, the water takes up an absolute minimum of the explorable map and is instead mostly beyond the dome. It has a Ferris Wheel, but only because in a lot of places in the real world Ferris Wheels are often near bodies of water for the view. Like a simple google search would show.
In reality, a team and build don't deserve to cop flack for a theme when unless a theme is blatantly stolen, it's not a problem. Realistically speaking we're all trying to do the most we can with blocks given to us - and when rearranged into ways great for game play, of course there's going to be similarities.
This isn't just about Bayside, it's about every new map that has any characteristic or shared theme with any other map, no matter how minor the similarity.
Personally when creating the map, I looked at inspiration from seaside towns I'd recently visited on the coast of Australia /shrug/ I didn't look at another map.
Tl;dr
Can't expect uniqueness when you're only looking for similarities and not the differences each beautiful map holds.