EyeHasNoIdea
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- Joined
- Jan 7, 2013
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Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
If a top clan is a "top clan" they should be able to perform on any MCSG map, not just the few most played ones. This not only increases the skill cap needed to be a top clan, but will attract players to clans who like to play more than the same few maps game after game.Soul said:The reason why we don't clan battle on EVERY map is that no one has the time to find routes and strategies for every map.
Some times the team who get tp's wins but usually there is some members lost or one team doesn't get the entire tp's. Also, there is another side of the map with tier 2s.I feel like TSG2 is won by really the team who gets the tepees they have 1 double tear 2 3 single tier 2's. also there in 1 area so if you lose tepees you have to split off as a team and get the other tier 2 scattered around the map, i don't think its big team battles like other maps.
On the other hand Avrica can lead to Extremely good battles on the top deck off spawn and there are some good ways to run away and stick as a team
Also i think Wyvans wake Should be added, i know it isn't played, but if you don't allow the diamond sword and the enchant bottles, it will make for good PVP combat between the Lava area and the jungle area there will be some awesome spots to Battle in. also i feel like the tears on those maps aren't half bad
Why would clans take time to learn all maps MCSG maps? There are enough clan battle maps as of now and it takes time to learn the maps and the battles shouldn't be based off of luck because that doesn't prove the better clan. Also if you are going to say these battles are a straight out 8v8 on the normal maps, you know very little about scrimmages and clan battles. On most maps both teams are competing for the same routes. That's all I'm going to say this idea of learning all maps is very dumb.If you're doing a clan battle or a scrimmage on MCSG, the participants should do /random so the map that is played can be random. Clans should learn how to adapt to different maps even if the gameplay is bad. It isn't always going to be fair, but that's how the Survival Games work (You know the whole thing about "May the odds be ever in your favor). In order to become a better clan and learn how to win in any situation, a clan must play on all the MCSG maps. The more knowledge of different maps and different situations will only benefit the clans participating. Luck is a huge part of the survival games and you shouldn't get rid of it by playing on maps that everyone knows. Remember these are Survival Games clans not purely pvp clans that have a straight out 8v8 in full iron. If a clan constantly plays the same maps, they will never learn how to work together in multiple situations.
TeePee's*I agree with what you have now. However, I do think Chernobyl could eventually come a clan battle map, but as of now everything looks good.
Some times the team who get tp's wins but usually there is some members lost or one team doesn't get the entire tp's. Also, there is another side of the map with tier 2s.
As of now Avaricia is completely the clan that gets the north route wins.
tbh shut zack.TeePee's*
zach*tbh shut zack.