• Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.

Team Elite - Build Team

Status
Not open for further replies.

Diar

District 13
Joined
Jul 26, 2012
Messages
3,848
Reaction score
4,046
No, just all their maps get accepted, even though majority of the people don't like them.
Hell Games is not a Team Elite map.
Solar Frost Revamped is not a Team Elite map.

People actually appear to like Fallen Empire and Lost Ridge. The only reason they are disliked and generally not voted is because of the bugs on them which have absolutely nothing to do with us, and are not our fault in any way.
 
Joined
Jun 29, 2012
Messages
880
Reaction score
958
If people are only posting here to abuse the team, then leave now. All rules still apply, and offenders will be punished. Constructive criticism is perfectly fine, but straight up abuse is not in any way.
Okay, I won't abuse the team. Constructiveness: Try building smaller maps, and make some large open areas.
 

Diar

District 13
Joined
Jul 26, 2012
Messages
3,848
Reaction score
4,046
Okay, I won't abuse the team. Constructiveness: Try building smaller maps, and make some large open areas.
This is something I've been saying we need to do, and something I hate about this community. Maps should be about being beautiful and big, based on exploration and survival. People are beginning to tailor everything just for PvP, and I don't believe it's in the proper spirit of the Survival Games.
 

Tree_TheBigKind

District 13
Joined
Jul 8, 2012
Messages
2,186
Reaction score
1,865
This is something I've been saying we need to do, and something I hate about this community. Maps should be about being beautiful and big, based on exploration and survival. People are beginning to tailor everything just for PvP, and I don't believe it's in the proper spirit of the Survival Games.
This is so true....There are so many maps that are hated just because they are "too big". It's moving away from the survival games to the pvp games.
 
Joined
Jun 29, 2012
Messages
880
Reaction score
958
This is something I've been saying we need to do, and something I hate about this community. Maps should be about being beautiful and big, based on exploration and survival. People are beginning to tailor everything just for PvP, and I don't believe it's in the proper spirit of the Survival Games.
However, I believe that if it is what the community wants, I advise you do it.
 

Diar

District 13
Joined
Jul 26, 2012
Messages
3,848
Reaction score
4,046
This is so true....There are so many maps that are hated just because they are "too big". It's moving away from the survival games to the pvp games.
Exactly. My best memories of MCSG are playing on huge, new maps such as SG2, SG3, Overgrown Arena and Hungry Hills. 120 player games on SG3 were my favourite games ever, and I didn't care that I sucked at it; I got to explore, hide, and actually try to survive.

However, I believe that if it is what the community wants, I advise you do it.
Yes, and it is what we are going to have to end up doing in the future, unfortunately.
 
Status
Not open for further replies.

Members online

No members online now.

Forum statistics

Threads
242,192
Messages
2,449,550
Members
523,972
Latest member
Atasci