Electrix
Peacekeeper
- Joined
- Aug 31, 2014
- Messages
- 1,813
- Reaction score
- 1,269
I like it, but a few things I think need to change before it becomes MCGamer-worthy:
1) The detail varies. It seems like you ignored areas of the map and put all your focus into a few main areas. To fix this, simply add detail to less interesting parts of the map.
2) Make sure traveling through caves and underground areas isn't too much of a pain.
3) Fire creates lag. Try to use it as little as possible.
4) More paths to split up large areas of sand.
5) Maybe build a deathmatch arena?
However, I think the exteriors, caves, and terraforming looks aesthetically pleasing.
Also, just secrets, traps, and ideas don't define detail. You have to make sure your interiors, exteriors, and surfaces are all detailed.
1) The detail varies. It seems like you ignored areas of the map and put all your focus into a few main areas. To fix this, simply add detail to less interesting parts of the map.
2) Make sure traveling through caves and underground areas isn't too much of a pain.
3) Fire creates lag. Try to use it as little as possible.
4) More paths to split up large areas of sand.
5) Maybe build a deathmatch arena?
However, I think the exteriors, caves, and terraforming looks aesthetically pleasing.
If you want to assure to people that you are okay with their feelings, try to only give the facts. Just thank people for their constructive criticism and time. If you feel like something was intentional, say so, but don't elaborate a lot.Dismissing criticism? I was just addressing their suggestions. I appreciate their criticism, but I'm not going to automatically change everything that anyone suggests. I was just telling them my point of view. If you can't understand that, you shouldn't be posting here in the first place.
Detail is VITAL in a map, and if you see part of the map sloppily built, it will play the "ghetto" role of the map.There's a lot of detail in most areas. We've put an incredible amount of detail into every corner of the map, making all area full of secrets, traps, and new ideas to explore.
Also, just secrets, traps, and ideas don't define detail. You have to make sure your interiors, exteriors, and surfaces are all detailed.
MCSG is not going to accept "mediocre" detail in some areas. 90% of the popular maps on the servers have been drowned in detail, and that impresses people. You have to build to amaze, to go beyond "it's good enough."There are some builds with little detail, sure, but they're basically just filler builds, and they're vastly outnumbered by the detailed ones.
Funny, I've never seen someone be so rash to a person who has offered their time and opinion to the other's cause.Maybe you should download the map and take a closer look before posting something as harsh as that. We try to be fair here on Team Blaze.