HalfSquirrel
Diamond
- Joined
- May 4, 2012
- Messages
- 10,839
- Reaction score
- 6,219
I've noticed a lot of people don't like this. I know there have been forum posts about it but I thought this idea deserves it's own post.
Once you get to a high score, like 500 - 1000, you lose 50 points if you die to someone with less points than you. This is really unfair, because I use a sort of "Haymitch" strategy and don't often kill people unless I make it to death match or decide to go hunting. This gives me less points for winning. I know I should just go for the kill, but it's not always so easy. Also if I die in the process, I lose those 50 points.
I think it should be reduced to about 20 points at maximum. This is better because you lose more often than winning normally, and at losing 50 points per game with a ratio of 5 losses/1 win (not real ratio, just example), I would lose 250 points and gain 100 or less. The idea is to win more, but there isn't always an admin/mod on to ban the hackers and things. I have also tried to tell an admin one time about a hacker, but he didn't bother doing anything.
I also think it's better to lose 5 points at minimum, because that makes it easier to get points and more fair for your kills. You can complain about having missed the game, but it's your fault for leaving MineCraft up while you were AFK.
I also know that new players need the points, but 5-20 is still a lot. It's pretty good too.
My Other Points Idea Added to this one:
Depending on how well you do, you get different amount of points:
For 24T servers:
Winning: All kill points + 10.
Deathmatch: All kill points + 3 - points lost for death.
Top 4: 3/4 of kill points - points lost for death.
Top 6: 1/2 of kill points - points lost for death.
For 48T servers:
Winning: All kill points + 20.
Deathmatch: All kill points + 7 - points lost for death.
Top 6: 3/4 of kill points - points lost for death.
Top 9: 1/2 of kil points - points lost for death.
Once you get to a high score, like 500 - 1000, you lose 50 points if you die to someone with less points than you. This is really unfair, because I use a sort of "Haymitch" strategy and don't often kill people unless I make it to death match or decide to go hunting. This gives me less points for winning. I know I should just go for the kill, but it's not always so easy. Also if I die in the process, I lose those 50 points.
I think it should be reduced to about 20 points at maximum. This is better because you lose more often than winning normally, and at losing 50 points per game with a ratio of 5 losses/1 win (not real ratio, just example), I would lose 250 points and gain 100 or less. The idea is to win more, but there isn't always an admin/mod on to ban the hackers and things. I have also tried to tell an admin one time about a hacker, but he didn't bother doing anything.
I also think it's better to lose 5 points at minimum, because that makes it easier to get points and more fair for your kills. You can complain about having missed the game, but it's your fault for leaving MineCraft up while you were AFK.
I also know that new players need the points, but 5-20 is still a lot. It's pretty good too.
My Other Points Idea Added to this one:
Depending on how well you do, you get different amount of points:
For 24T servers:
Winning: All kill points + 10.
Deathmatch: All kill points + 3 - points lost for death.
Top 4: 3/4 of kill points - points lost for death.
Top 6: 1/2 of kill points - points lost for death.
For 48T servers:
Winning: All kill points + 20.
Deathmatch: All kill points + 7 - points lost for death.
Top 6: 3/4 of kill points - points lost for death.
Top 9: 1/2 of kil points - points lost for death.