• Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.

Petition to bring back TEKKIT! - We did it!

Status
Not open for further replies.

Sam

Destroyer of Worlds
Joined
Sep 29, 2012
Messages
944
Reaction score
1,597
16 more people till 100!!!!! (updated)
 

Ali

Mockingjay
Joined
May 12, 2013
Messages
5,657
Reaction score
6,192
I'm surprised I'm not on the list.
 

Kraken

Mapping Team Lead
Joined
Oct 6, 2012
Messages
2,797
Reaction score
974
There is a reason they took it down. A lot of the powerful items in tekkit bypass world guarding plugins, making it almost impossible to keep in check. Last time we ran it, we had a restricted world without all the fun items in, that allowed things like a spawn building, shops etc, and an unrestricted world which was pure chaos. It simply wasn't worth the drama, just like the faction survival that was recently brought down.
 

Chobski

Diamond
Joined
Mar 19, 2013
Messages
689
Reaction score
636
There is a reason they took it down. A lot of the powerful items in tekkit bypass world guarding plugins, making it almost impossible to keep in check. Last time we ran it, we had a restricted world without all the fun items in, that allowed things like a spawn building, shops etc, and an unrestricted world which was pure chaos. It simply wasn't worth the drama, just like the faction survival that was recently brought down.
I understand what you are saying but most of those overpowered items were from a mod called Equivalent Exchange 2, this mod has since been updated to its 3rd version and all overpowered items have been removed due to a switch in mod devs. Although Tekkit hasn't and will never be updated this far, we could always play on a different mod pack in the FTB launcher or maybe the Technic Launcher.
 

Sam

Destroyer of Worlds
Joined
Sep 29, 2012
Messages
944
Reaction score
1,597
There is a reason they took it down. A lot of the powerful items in tekkit bypass world guarding plugins, making it almost impossible to keep in check. Last time we ran it, we had a restricted world without all the fun items in, that allowed things like a spawn building, shops etc, and an unrestricted world which was pure chaos. It simply wasn't worth the drama, just like the faction survival that was recently brought down.
That's why it would be restricted, as my friend chobski said there aren't even that many op items anymore.
 

ZombifiedPig

Spectator
Joined
Nov 20, 2013
Messages
11
Reaction score
15
...Petition is going to be ignored, so far this thread has had 3000+ views and we still have less then 100 signatures needed to get the idea brought back up to Chad. Also currently MCSG would not work well with Tekkit as it would not integrate into their system very well. Tekkit wouldn't be able to connect to any kind of hub, players from around the world would be forced to connect to a US based server plus current staff+staff training would have to change to work with a whole new game type (New rules+separate ranks). Tekkit worked in the past but now MCSG is to big and to tightly controlled to have something like this added. Quality of service plus a bigger bill for the servers would just cause issues in the long run. For an experience like it was in the past the server would have to be ran by a third party that was endorsed by MCSG.
 

Sam

Destroyer of Worlds
Joined
Sep 29, 2012
Messages
944
Reaction score
1,597
...Petition is going to be ignored, so far this thread has had 3000+ views and we still have less then 100 signatures needed to get the idea brought back up to Chad. Also currently MCSG would not work well with Tekkit as it would not integrate into their system very well. Tekkit wouldn't be able to connect to any kind of hub, players from around the world would be forced to connect to a US based server plus current staff+staff training would have to change to work with a whole new game type (New rules+separate ranks). Tekkit worked in the past but now MCSG is to big and to tightly controlled to have something like this added. Quality of service plus a bigger bill for the servers would just cause issues in the long run. For an experience like it was in the past the server would have to be ran by a third party that was endorsed by MCSG.
Well. This was a shock.
 
Status
Not open for further replies.

Members online

No members online now.

Forum statistics

Threads
242,192
Messages
2,449,550
Members
523,970
Latest member
Atasci