BaccaBoy1999
Platinum
- Joined
- Dec 12, 2013
- Messages
- 1,605
- Reaction score
- 1,661
I have an idea of a new class for Deadly Descent.
Brawler
-Every kill you get from "knocking someone to their doom" or "punching someone to death" you get a golden apple
-You get it in your inventory, to use it when you need it most
-You lose your golden apple if you die with it in your inventory, they do not carry over lives. (to prevent from suicide killing to stack up gold apples)
-If you die with a golden apple in your inventory to another player, the player regardless of what class, gets any gapples you had
For those who don't know what gapple means, it is just short for a golden apple.
Brawler
-Every kill you get from "knocking someone to their doom" or "punching someone to death" you get a golden apple
-You get it in your inventory, to use it when you need it most
-You lose your golden apple if you die with it in your inventory, they do not carry over lives. (to prevent from suicide killing to stack up gold apples)
-If you die with a golden apple in your inventory to another player, the player regardless of what class, gets any gapples you had
For those who don't know what gapple means, it is just short for a golden apple.
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