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"Failed To Load Scoreboard" Error | How do I fix it?

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LygerByte

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Hi,

Whenever I connect to the server, most of the time minecraft crashes, and says "Failed To Load Scoreboard" and a lot of other things. not entirely sure what's going on, as my computer is able to handle minecraft with no problems. But not connected to McGamer because of a stupid scoreboard, that's quite stupid.

Here's the crash report:
---- Minecraft Crash Report ----
// Why did you do that?
Time: 7/10/14 9:18 PM
Description: Ticking screen
java.lang.NullPointerException: Ticking screen
at bab.d(SourceFile:169)
at bln.a(SourceFile:1167)
at id.a(SourceFile:99)
at id.a(SourceFile:13)
at ej.a(SourceFile:174)
at bct.c(SourceFile:78)
at ban.p(SourceFile:1343)
at ban.ak(SourceFile:774)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bab.d(SourceFile:169)
at bln.a(SourceFile:1167)
at id.a(SourceFile:99)
at id.a(SourceFile:13)
at ej.a(SourceFile:174)
at bct.c(SourceFile:78)
-- Affected screen --
Details:
Screen name: bdq
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [blw['LygerByte'/278366, l='MpServer', x=8.50, y=66.62, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [blw['LygerByte'/278366, l='MpServer', x=8.50, y=66.62, z=8.50]]
Retry entities: 0 total; []
Server brand: Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at blr.a(SourceFile:289)
at ban.b(SourceFile:1972)
at ban.f(SourceFile:737)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 198368208 bytes (189 MB) / 264765440 bytes (252 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9-OptiFine_HD_U_D2
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [LygerBytePvP.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)

I'm not too experienced with MC Crash reports, so if anyone knows how to fix this, it would be appreciated.

Thanks,

-Lyger
 

Nephilim

Mockingjay
Joined
Mar 9, 2014
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The developers are aware of this and they are trying to resolve the problem as soon as possible, but I really don't know how you could prevent your Minecraft client from crashing again... For now, we will just have to be patient until the developers managed to fix this problem.
 

LygerByte

Survivor
Joined
Apr 12, 2014
Messages
138
Reaction score
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The developers are aware of this and they are trying to resolve the problem as soon as possible, but I really don't know how you could prevent your Minecraft client from crashing again... For now, we will just have to be patient until the developers managed to fix this problem.
Oh, so it's a server issue, not a client issue. Ok, thanks.
 

MasterLax

Spectator
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Jan 4, 2014
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Yea the same thing has been happening to me I thought it was my minecraft but it's the server
 
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