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Deathmatch Idea

mikag35

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I really can't believe how many people have suggested this, and how many mods it has taken to reject them.

Pros-
-would allow two teams, or 3 1v1s
-would stop 2-teams in dm from winning all the time
-could make boosting less common
Cons-
-allows 3 teams instead
-if there are two teams and a single player, that player basically has to take out one team and immediately take out another team and sometimes a single player in dm
-if there is a 1v1v1v1, it will be MORE indecisive than a 3-player ffa
-more cleanups
-even shorter cames
-makes refill practically impossible to occur
-causes people to have less gear going into dm
-bigger dm arenas for every map, or a feeling of clausterphobic chaos
-the original Hunger Games WAS a 2v1

Those were just the ones I could think of.
It sounds like you're describing the pros and cons of just increasing the amount of people needed for deathmatch to four, which is NOT what this thread is saying. There is no 1v1v1v1, it's a 1v1 system where two 1v1's occur, then the winners of those 1v1 to determine the winner of that game. This way, you can't get teamed on in deathmatch and there is no cleaning up (as the players would be healed before each 1v1).
 

patrickfalcon

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I hate being teamed on in DM just as much as the next guy but I feel as if the point of Deathmatch is for that FFA feel. Maybe instead there should be a Deathmatch arena for every map that are well built for taking out teams and remove lightning?
I also suggest removing lightning but have a reasonable radius that doesn't change in size.
 

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