Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
How else could we go about infiltrating the base without blowing it up? Most faction servers have it so if the land is claimed, you can't break blocks or open chests within claimed land.I don't think there should be tnt on the survival server. Mainly because in factions you shouldn't be able to blow up the bases without infiltrating it...
By killing faction members. There's a lot of different systems but the best I've seen so far is a deaths-till-raidable system: you can either set this at a permanent value (ie 3 or 5) or a percentage of the number of members in your faction. As soon as someone dies the deaths-till-raidable is lowered by one, and once it reaches zero .. anyone can break blocks or open chests on your claimed land. If your deaths-till-raidable is not at its optimal value it will slowly increase over the course of the day (say, 1 level each 8 hours or so).How else could we go about infiltrating the base without blowing it up? Most faction servers have it so if the land is claimed, you can't break blocks or open chests within claimed land.