R
RedSeamonster
Guest
Hello,
As many of you who have played Survival Games would know, after SG left beta, there was an implemented points subtracting/adding system to prevent combat logging. This system, although a great idea, is heavily flawed in the fact that you will still be considered "logging" many minutes after you were last hit. This can be especially frustrating when you have to leave a game, as this problem makes leaving while keeping your points nearly impossible. This thread is simply offering the suggestion to fix this combat logging problem.
Ideas:
As many of you who have played Survival Games would know, after SG left beta, there was an implemented points subtracting/adding system to prevent combat logging. This system, although a great idea, is heavily flawed in the fact that you will still be considered "logging" many minutes after you were last hit. This can be especially frustrating when you have to leave a game, as this problem makes leaving while keeping your points nearly impossible. This thread is simply offering the suggestion to fix this combat logging problem.
Ideas:
- Have combat logging no longer considered as such at the least 3 minutes after last hit
- Make combat logging identification more sophisticated (possibly) by adding # of hits suffered have to do with whether or not it is logging [this idea is mainly for teams]