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Ghost Eliminations (Real Suggestion)

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Narwail

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Through the hard time with the ghosts, I've noticed a way of destroying the ghosts: Creepers. Now, I had to mention this sometime, with the spectators shoving creepers towards the ghosts themselves, but I have multiple ideas on how to do this.

1.(Plugin) In the final 6 or so people, there will be a one minute warning to get your --- out of the cornucopia before 'Ghost's are being eliminated' and at the zero mark, a creeper will spawn at each pedestal, destroy any ghosts that happen to be there. However, I'm aware (unless the plugin can make the creepers disapear if not exploding) that the creepers would block other tributes from capturing the cornucopia, so I've come up with a less complicated and dependable solution.

2. Give (trusted) admins/moderators the power to use creeper spawn eggs on ONLY ghosts.

Please leave constructive criticism below.
 

Maddog64

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This could work,however creepers don't always work.I like the idea though.
 

HalfSquirrel

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I have my suggestion in the original post about ghosts, which still no one has read except 1 person. Well here's my idea again (3rd time having to type it)

If there is a player on a pedestal since the beginning of the game, end the deathmatch automatically. I'm sure there is a way of checking if the person was on the pedestal before teleported back to their pedestal for death match..

Also, make it so the person that got the kills keeps the points, because right now the people in the death match split the total amount of points equally (Player A got 140 points, Player B got 50, 190 divided by 2 is 95 so they both get 95... They should get Player A = 140 and Player B = 50.).

This stays with the restarts though.

Like Maddog64 said, the creepers don't always work. Infact, I have never seen it work in the 3 times I have done this.
 

Narwail

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I have my suggestion in the original post about ghosts, which still no one has read except 1 person. Well here's my idea again (3rd time having to type it)

If there is a player on a pedestal since the beginning of the game, end the deathmatch automatically. I'm sure there is a way of checking if the person was on the pedestal before teleported back to their pedestal for death match..

Also, make it so the person that got the kills keeps the points, because right now the people in the death match split the total amount of points equally (Player A got 140 points, Player B got 50, 190 divided by 2 is 95 so they both get 95... They should get Player A = 140 and Player B = 50.).

This stays with the restarts though.

Like Maddog64 said, the creepers don't always work. Infact, I have never seen it work in the 3 times I have done this.
Actually, I've done it enough times to know it is usually reliable. However, to get it to explode, you need to push it on the ghost.
 

HalfSquirrel

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Actually, I've done it enough times to know it is usually reliable. However, to get it to explode, you need to push it on the ghost.
Well that might help, thanks. But what about when you're a tribute?
 

HalfSquirrel

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Easy, lead a creeper to a tribute and run (Creepers head towards the nearest person if the other is too far.
The creeper won't sense any one near if you go to far, because creepers don't notice ghosts. If they did, ghosts would keep getting blown up.
 

Thisnothend

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creepers do notice ghosts cos i was playong with my own ghost trying to protect ti i was doing well and has survived the first night only i couldnbt leave the corn for fear my ghost would die, i see soemone and go chasing after them. when i het near and hit them suddenly i csnt hit them and im a spectater a creeper got my ghost
 

Jtzink

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The ghosting issue will hopefully be fixed soon. It is quicker to restart the servers rather than have a creeper spawning system.
 

Narwail

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The creeper won't sense any one near if you go to far, because creepers don't notice ghosts. If they did, ghosts would keep getting blown up.
However, they do notice if you have the creeper on the player, it will explode.
 

Narwail

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The ghosting issue will hopefully be fixed soon. It is quicker to restart the servers rather than have a creeper spawning system.
This post is referring to how some matches are endless, due to the final person being against a ghost, or a whole bunch of ghosts.
 

purplepieman

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Interesting idea, but the ghosting issue should hopefully be fixed by Mojang in 1.3.

Also, as to suggestion 2, Admins (and Snr. Mods) Are ops and have access to /gamemode, and can and will go spawn some creepers if you poke them on TS (ts.mcsg.in)
 
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