Alright, here's some feedback for you in your future endeavors, and this map itself.
~Do NOT use randomly generated worlds.
Start out with a flatland and use VoxelSniper, or WorldEdit to terraform the land.
If you have no idea what terraforming is, I'd suggest creating a build team where you can recruit other MCSG members who know how to use it, and will assist you in creating maps.
~Add plenty of buildings.
Landmarks are essential to a well-liked MCSG map, as it leads to players being able to establish routes quicker, and easier.
Also, more buildings just adds to the overall feel of the map.
Most people don't want to just pace around in a forest the whole time, with nothing to look at.
~Bigger!
I know the MCSG community seems to like small maps, but my goodness, your map is tiny!
I believe there was a 500x500 radius set as the smallest possible acceptable map size, so you'll need to enlarge your map quite a bit.
That's about it for now, as I haven't downloaded the map, and I'm currently judging by the pictures.
Although my comments may seem negative, don't take them that way.
I love every map that anyone takes the time to build for the MCSG community, and in providing those tips, I only mean to help you with this map and future maps.