2brostudio
Tribute
- Joined
- Aug 8, 2012
- Messages
- 66
- Reaction score
- 22
This has been a minor problem for a while, but still a very annoying one. What happens is that when the match actually starts, one or two players almost always leaves right away. Even more so, it's often a donator who just kicked my friend. Other than lag and crashes (or a giraffe toting a time bomb strolls into your room), there really isn't a good reason I could see why this would happen other than trolling. Of course, there's those who may have to leave at that very moment, but if you knew you had to leave, why would you waste an open spot in the lobby?
My idea entails some sort of deduction of points, nothing major, but enough to make people either stay in or not join at all for the said match.To avoid a slew of players avoiding this and leaving right after it starts, there could be a five minute grace period after the start, but even so it starts getting more complicated than it should. I'd love to have something like this implemented into SGv2, but it still needs revising. Got any ideas? Post in chat.
My idea entails some sort of deduction of points, nothing major, but enough to make people either stay in or not join at all for the said match.