Soul421
Platinum
- Joined
- Jun 1, 2013
- Messages
- 179
- Reaction score
- 83
What is F3 + A?
F3 + A is a key combination that refreshes a players world. This Key combination first refreshes blocks, then it refreshes entities (i.e. Mobs, Item Frames, Picture Frames and Player Models) Which means, for half a second after a player uses this command, they can see everybody in the direction they are looking.
Why is this a problem?
The (sort) recent discovery of this within the community has caused a noticeable difference in the way players play the game. The games have been noticeably quicker, because the players that get stacked can find everybody on the map. This reduces the viability any sort of non - pvp skills in MCSG itself. Thinking about hiding? Forget it! Everyone already knows exactly where you are.
How can this be fixed?
I am not an expert on server config, but there is something in server files called DrawDistance (correct me if I'm wrong) which determines at what distance you can see a player. This obviously should be kept at a medium range to be able to see players logically. Since MCSG's DrawDistance is very high, most players can be seen with a simple command. If the DrawDistance were to be lowered into something more realistic, I could see a significant change in the way people play this game (for the better)
Thank You,
-Soul
(P.S. Sorry for any errors, it's late)
F3 + A is a key combination that refreshes a players world. This Key combination first refreshes blocks, then it refreshes entities (i.e. Mobs, Item Frames, Picture Frames and Player Models) Which means, for half a second after a player uses this command, they can see everybody in the direction they are looking.
Why is this a problem?
The (sort) recent discovery of this within the community has caused a noticeable difference in the way players play the game. The games have been noticeably quicker, because the players that get stacked can find everybody on the map. This reduces the viability any sort of non - pvp skills in MCSG itself. Thinking about hiding? Forget it! Everyone already knows exactly where you are.
How can this be fixed?
I am not an expert on server config, but there is something in server files called DrawDistance (correct me if I'm wrong) which determines at what distance you can see a player. This obviously should be kept at a medium range to be able to see players logically. Since MCSG's DrawDistance is very high, most players can be seen with a simple command. If the DrawDistance were to be lowered into something more realistic, I could see a significant change in the way people play this game (for the better)
Thank You,
-Soul
(P.S. Sorry for any errors, it's late)