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This.Personally I don't think they should be forbidden, as long as you include a separate album of the same images in default, or a world download so people can look at the map themselves. You definitely shouldn't be able to have just pictures with shaders though, I agree with you on that.
It's no big deal I'm just saying on the forums as I've seen a lot of maps that look amazing in pictures. I then download them and they're not that great at all.Perhaps just add it as a requirement to have pictures of it in a default (or close to default) texture/resource pack? Of course, there can still be Shaders/custom texture pack images, but those are only optional.
Also, bear in mind the people who don't know about this, and go around taking screenshots in Shaders, and then they have to go back and take it in Default. It's not difficult, but can be very time-consuming for maps with a wide radius or a lot of key locations/landmarks.
Exactly. It's what we've been doing with our maps. Shaders literally make it look completely different. It's so stupid.I've personally taken the standpoint of not using shaders at all for any pics that I'm trying to use to show something off. My doctrine is to make it so that it looks just as good without (or at least try).
Yep like your Signature. I Agree and Disagree, Shaders Core is out for 1.7 and lots of people are attracted to it because Captain Sparklez made a video/s on it, Which means a) most people have Shaders, b) It attracts players and c) ( which is the part I don't understand?) is That people Hate it when they see it, truly I think Minecraft should put Shaders instead of Default.Ooh yeah, and then maybe chunky and C4D rendering will be more popular (better results anyways :d)