Pork
Diamond
- Joined
- Aug 20, 2012
- Messages
- 224
- Reaction score
- 123
Okay, so as most of you may know, MCSG has been lagging a bit lately. Although for the most part it's fixed, it's still an issue. During clan scrimmages, normal games, and pretty much anything, players get ghost-killed and lag out. To be honest, I think everyone's a bit fed up with it. I think I have two solutions that are simple, not only solve the problem, but also do good for the server.
1) Lowering the amount of servers. This will not only decrease the amount of lag, but also create more full lobbies. More full lobbies generally mean more difficult to join. Difficult to join servers means donor. Plus, less money on multiple servers to upgrade the remaining. I think removing 25-75 SG servers sounds the most appropriate.
2) Getting rid of the multiple hub lobbies. I know this is because of the global chat issue with lag, but you could also get rid of that altogether, or make it so that only Gold Sponsors+ can use the global chat feature.
Although I'm sure these have been thought of, I think putting them out there was necessary. Let me know what you think.
1) Lowering the amount of servers. This will not only decrease the amount of lag, but also create more full lobbies. More full lobbies generally mean more difficult to join. Difficult to join servers means donor. Plus, less money on multiple servers to upgrade the remaining. I think removing 25-75 SG servers sounds the most appropriate.
2) Getting rid of the multiple hub lobbies. I know this is because of the global chat issue with lag, but you could also get rid of that altogether, or make it so that only Gold Sponsors+ can use the global chat feature.
Although I'm sure these have been thought of, I think putting them out there was necessary. Let me know what you think.
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