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Wait Time Suggestion

Giggity69Goo

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Now I was looking at this thread DragonWizard373737 made. It was about shortening the wait time to 1:00 minute instead of 2:30 mins (http://www.minecraftsurvivalgames.com/threads/shorten-wait-times.88107/). Now I had a little different approach to this suggestion.

Now first of all I would have the max time be raised to 3 minutes. BUT, the catch is that if the server fills up then the time becomes shorter. For example: You join US24, you're the only person in the server, there is 3 mins left. But, 23 more people come into the server and the time is reduced to either 45 seconds or 1 min. There are plenty of positive conclusions with this suggestion.

1. People who join a server and are non-donors have a higher chance of staying in a server that get's filled up, and the percentage of them getting kicked by a donor goes down.

2. Impatient people can STOP COMPLAINING.

3. When in a clan battle or scrimmage, once both clans fill up then the amount of time they have to wait to start the battle is shorter.

I'm open to criticism! Gimme all your thoughts, good or bad!

As always...thanks for reading,
Andreas
 

Dah_Hobbit

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I don't get why the time moves up to 3 minutes. Why not keep it at 2? Other then that, great idea.
 

BlitzCometITU

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I really don't understand your suggestion, explain in dumbed down terms please? :p

My suggestion for impatient people is maybe they can add the time left in lobby on the hub signs so people can join ones with little time left.
 

screacher90

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I really don't understand your suggestion, explain in dumbed down terms please? :p

My suggestion for impatient people is maybe they can add the time left in lobby on the hub signs so people can join ones with little time left.
More peeps in da lobby less time on da clock
 

Toe

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Now I was looking at this thread DragonWizard373737 made. It was about shortening the wait time to 1:00 minute instead of 2:30 mins (http://www.minecraftsurvivalgames.com/threads/shorten-wait-times.88107/). Now I had a little different approach to this suggestion.

Now first of all I would have the max time be raised to 3 minutes. BUT, the catch is that if the server fills up then the time becomes shorter. For example: You join US24, you're the only person in the server, there is 3 mins left. But, 23 more people come into the server and the time is reduced to either 45 seconds or 1 min. There are plenty of positive conclusions with this suggestion.

1. People who join a server and are non-donors have a higher chance of staying in a server that get's filled up, and the percentage of them getting kicked by a donor goes down.

2. Impatient people can STOP COMPLAINING.

3. When in a clan battle or scrimmage, once both clans fill up then the amount of time they have to wait to start the battle is shorter.

I'm open to criticism! Gimme all your thoughts, good or bad!

As always...thanks for reading,
Andreas
I like all of this.
 

DragonWizard373737

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I like the idea. I think it would work out really well. I'd suggestion shortening the 3:00 to 2:30 or 20:00, because 3:00 seems a bit high. And I would change the amount of people required to play (like it'll jump down to 1:00/0:45 after 18 or 20 people join, instead of 24. But those are just small suggestions. I'd be very happy if this was implemented.
 

Giggity69Goo

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I like the idea. I think it would work out really well. I'd suggestion shortening the 3:00 to 2:30 or 20:00, because 3:00 seems a bit high. And I would change the amount of people required to play (like it'll jump down to 1:00/0:45 after 18 or 20 people join, instead of 24. But those are just small suggestions. I'd be very happy if this was implemented.
I don't get why the time moves up to 3 minutes. Why not keep it at 2? Other then that, great idea.
The thing is that if it's 3 minutes then you have more time for friends or teammates to join your game. Also it gives more time to people to join the server
 

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