ust recently (yesterday/today) MCGamer released the beta stage of UHC.
Now my question is, why are we adding more gametypes, ending up in more things needing developed.
Things are on "the list" to me done by devs already, things that have been BROKEN SINCE AUGUST OF 2014! Apparently, they must not be inportant.
Regardless of whether new games are added or not, there will be more work for developers. Fix bugs, implement new features, etcetera. It's a never-ending job. If they were to spend time fixing bugs, there'd be complaints about how they (developers) don't add any new features. When they add a new community-requested gamemode, they get instant backlash for 'not caring about the community'. I'm missing the point somewhere. In regards to delayed updates, I'm unaware as to any game breaking bugs (I really don't even play anymore), but if they were truly game breaking, then they would've been fixed by now.
Also, why do you care about TF2? I believe you actually say somewhere later on in this post that nobody cares about anything other than MCSG?
I find a problem with MCGamer, they say on their Mod applications "Quality vs Quantity"
Why does that not apply here? Why are we adding pointless gametypes, which don't even work properly, to a server with decently running games with glitches. Why are we trying to do so many things at once?
It's standard business procedure to offer multiple different services on a variety of grounds to the general public. It is also general business procedure to offer the service of competent workers to the public. In this particular case, they have 100+ competent workers employed. They also have several gamemodes installed. If anything, they should be adding more, but hey, that isn't my place to say.
"Pointless gametypes that don't even work properly"
Probably because nobody bothers to report the bugs and rather chooses to complain about how broken the server is? Just an educated guess here, because that's all I've seen. It's sad, actually.
If I want to play minigames, I go to hive, hypixel, or mineplex.
You literally just answered why they add these games in this above statement. If you can't figure it out, then you aren't in a position to be complaining. Adding any new games is a logical move, usually. In these cases, it probably is sensible.
I'm starting to think I should stop coming here.
You aren't forced to play here. Did anyone ever say you have to stay here?
But actually listen to us, THE COMMUNITY, the reason why you are staff in the GODDAMN FIRST PLACE!
Correction: they are staff to help police the servers. They don't have to listen to your childish tirades.
(...)did you see me do anything that is associated with rage?
Yep, although that's irrelevant to my point I'm trying to convey.
i never asked for uhc on here they're just gonna ruin it it they host like mcsg is hosted.
You didn't ask for it?
Hey, look everyone, I found a good reason why adding UHC was a bad move!
On a more serious note, complaining after it's added probably will not amount to much. Also,
"they're just gonna ruin it it (if) they host it like MCSG is hosted"
There's another smashing, provocative statement.
I think the problem is when they try to add any new mini-game SG just overshadows it. SG shadow is so large on MCGamer that I don't think any other mini-game they add could get the same treatment.UHC has been growing in popularity lately so it might have a chance to get the same love as SG when added. So I can see why the staff would add it.
The new gamemodes were not added to compete between themselves; that's silly. I don't understand why the developers would be interested in trying to outclass an old-school gamemode. They are added to draw new players in, simply. Sometimes, it isn't all about perfecting the one or two good things you have, it's about expanding your horizons so you have much more to account for, yet much more to boast. MCG looks better when they can say "Home of SG, QQ, DD, SB, etc.." Than "Home of SG", right? After all, SG is extremely redundant anyway.
"we listen to our community."
Changes to full 1.8 without a single poll because it's "beneficial for the network, to add minigames(that eventually no one cares about)."
Jesus, is nobody over this transition yet? Is it so tough to take a break and wait for the bugs to smooth out if you hate it so much? It's a smart move, was and still is. If you don't like it, play on an outdated server or take a break.
Anyways, mcGamer needs to fix the game modes that they made FIRST and with the most BUGS.
I don't understand why? If I go by the logic everyone else is using, "why even bother fixing SGC or TF2 since it's old, buggy, and nobody plays it? Just remove them both! Better yet, also remove all the new gamemodes MCG added. They're useless because nobody plays them and are buggy!"
Do you see now how broken this logic is? It's such a redundant argument, it gives me a headache every time I read it.
I'll say it once, I'll say it again: it's standard business procedure to offer different services. If you only offer one gamemode, you're screwed once the public loses interest in it. And, if 1.8 is as bad as you all say it is, then you should be welcoming these new gamemode additions. After all, "1.8 ruined PvP", right? Can't be that bad to add new games to compensate for this, then.
And before you all start complaining about such, the problem doesn't lie in updating to 1.8. It had been out for awhile by that point, and playing on an outdated network wouldn't allows any bugs to be fixed anyway. Without 1.8, there wouldn't of been a new leaderboard. There wouldn't be such an anticipated future for MCG. 1.8 is actually what is allowing the developers to publish these exciting updates. If you want 1.7, go play on another server that supports it. Just don't miss the updated infrastructure and exclusive updates too much.
So really, there isn't too much a reason to be complaining. Sure, I'm willing to wager some of the new games are flawed, and I'm also willing to bet there are several noteworthy bugs in the older games too; it's bound to happen! Most beta players here have been living with bugs and gamebreaking glitches since the day they joined! It isn't anything new, and they are fixed once convenient for developers.
In addition, complaining about how useless the gamemodes are is also quite futile. They won't be removed, simple as. Modified? Yes, they will be once the time comes.
See, you complain that MCG is too lazy to fix any bugs. Yet, you argue that the new gamemodes are bad because of how painingly glitchy and broken they are; does that mean SG should be removed as well? I see people always complaining about how bad SG is, so why not remove that too?
Fix the bugs in the newer gamemodes and give them some time to attract new players; after all, that's what they are there for. They aren't there to catch the eye of everyone, and obviously that'll never happen simply because of the impossibility of the mere idea. Howeverz if you don't give them a chance to correct the issues, then they, of course, won't amount to anything. Rome wasn't built in a day.