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What is one thing that could change MCGamer?

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Go back to being MCSG, not MCGamer.
Remove all the gamemodes that weren't the original three (SG, TF2, and ZC)
Maybe keep SoloSG, and bring back SGC + QQ (providing they'll provide good gameplay.)
Move on from the whole AntVenom thing; it wasn't meant to be.
Fix all the existing gamemodes to be their 100%.

Also, the donorship idea was silly. By having premium Gold, and scraping Iron, you're basically asking to lose money.


I feel like the only reason QQ and SGC were around is because people wanted good stats, but now there are stats reset tokens, I feel like it would be a waste of time to bring them back
 

Imanol

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Iamnol ur anime carry not mc carry go back to being a weeb
I rather help the community and clan community bring more ideas to MCSG, maybe the reason we don't have that is because of toxic penguins... lots and lots of penguins like you.
 

NovaKaine

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I feel like the only reason QQ and SGC were around is because people wanted good stats, but now there are stats reset tokens, I feel like it would be a waste of time to bring them back
I can't say much about QQ because I barely played it. I think however SGC could've really taken off. This didn't happen however because they weren't doing what the community wanted. You literally could only play one map, and that was SG2. Variety would have been better (SG1-4, Breeze Island, Solar Frost v1, Fortress Pyke, SG Kingdom and maybe some of the old 'community' maps like Skylands SG, Overgrown Arena, Insanity Cause, etc.)
 
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I can't say much about QQ because I barely played it. I think however SGC could've really taken off. This didn't happen however because they weren't doing what the community wanted. You literally could only play one map, and that was SG2. Variety would have been better (SG1-4, Breeze Island, Solar Frost v1, Fortress Pyke, SG Kingdom and maybe some of the old 'community' maps like Skylands SG, Overgrown Arena, Insanity Cause, etc.)
QQ is a novelty, only one map. If they added all the maps SGC had before v2, I see how it could of taken off, but gamemodes like Deadly Descent, Bingo add honestly a waste. Battlegrounds was a step in the right direction.

MCGamer needs to stick to its roots, PvP, not jumping, not Bingo, and not running.
 

Imanol

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I can't say much about QQ because I barely played it. I think however SGC could've really taken off. This didn't happen however because they weren't doing what the community wanted. You literally could only play one map, and that was SG2. Variety would have been better (SG1-4, Breeze Island, Solar Frost v1, Fortress Pyke, SG Kingdom and maybe some of the old 'community' maps like Skylands SG, Overgrown Arena, Insanity Cause, etc.)

Maybe if they made the plugins better for the gametypes it would of worked out, I really enjoyed the classic side of it. But I believe MCGamer should make another server just dedicated to 1v1's and clan battles.
 

NovaKaine

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Maybe if they made the plugins better for the gametypes it would of worked out, I really enjoyed the classic side of it. But I believe MCGamer should make another server just dedicated to 1v1's and clan battles.
It'd actually be really interesting to see how Clan Battle servers would work. Like what? There's no corn so you don't get immediately killed, or no weapons at corn. It's an interesting concept, but if you thought it out incorrectly, it'd just be another dud. :/

I agree with you on the 1v1 servers. Creating it would be so easy. It literally requires no work, yet it'd easily please everyone in the community. No twists, no gimmicks. Just plain, 1v1s.
 

Imanol

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It'd actually be really interesting to see how Clan Battle servers would work. Like what? There's no corn so you don't get immediately killed, or no weapons at corn. It's an interesting concept, but if you thought it out incorrectly, it'd just be another dud. :/

I agree with you on the 1v1 servers. Creating it would be so easy. It literally requires no work, yet it'd easily please everyone in the community. No twists, no gimmicks. Just plain, 1v1s.
For the clan battle idea, I'll say that it'll be just like MCGamer. It'll be all the clan battle maps that the clan can pick, you can choose which map you can play first by either clans map pick. Here's a example, Team 1 loses to Team 2, Team 1 picks valleyside so they look at all the servers that have valleyside, I think a good thing would be that it should show all the maps before joining the server. For the 1v1's, they could make it like badlion, elos and different 1v1 types. But we'll see hopefully they pick some good people in the clan community to explain.
 
N

Nikola

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If Chad keeps going along these lines, the server will be probably bought and will probably get another owner or it's going to die.

The only thing that I could think of that could make this server more exciting is gamemodes such as 1v1's 2v2's and 3v3's.

About SG I just need around 30 more wins to get my 2000th win so I'm a pretty old player however that doesn't matter much. Back in 2013 when I used to play MCSG a lot and when I say a lot I mean 5 hours straight. There we're rarely any try-hards, teams, et cetera. Everybody enjoyed playing the game as it is. Nowadays whenever you kill someone, you will either get threatened that someone will DDoS you or just kidnapped some of your family members. Happened to me a lot but I'm dumb for not reporting them. It isn't enjoyable, I just tried playing some SG (not solo) and I got killed by a team of 3 1st round, 2nd round by a team of 2 and 3rd round a team of 4. It isn't fun anymore! I think there should be a team rule where only 3 people can team in a game so basically a 3 team. Anyway what about clans, how are they going to do 4v4 stuff? Well there should be special lobbys for clan wars in my opinion!


pce randis
 

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