BaccaBoy1999
Platinum
- Joined
- Dec 12, 2013
- Messages
- 1,605
- Reaction score
- 1,661
Since nobody is really looking in the feature suggestions, my ideas may be seen more here.
-No deathmatch when 4 people left (there are small lobbies anyways, so deathmatch starts pretty quickly)
-A way to filter ocean maps (1/2 the time its just all ocean in the maps/deathmatch)
-AT LEAST 5 minute grace period (its ludicrous with the map size and player spawn areas)
-Larger maps (the diameter is i believe 950, so 475 in each direction from 0,0) I would recommend at least 1250, just to have room.
-Better player spawning (I find myself spawned 50 blocks from 2 people)
-Lobbies with what you want (aka, lobbies that only do Vanilla, only Amplified, etc.)
-Other player health visibility (every uhc server allows you to see other players health on the tab bar, (or at least /h {Player name}, or /health {Player name})
-Golden Head crafting (People drop heads, but you cannot craft golden ones) (also if you don't know, golden heads heal 4 most commonly, 3 on some servers.
-An actual way to have a winner (me and tpemrickjr found that if the dm timer runs out, there is no winner)
-Ways to prevent teams. (maybe more moderation)
-A set of rules. (There are no rules right now regarding strip mining and other mining stuff)
-Allow fullbright (caving)
-No deathmatch when 4 people left (there are small lobbies anyways, so deathmatch starts pretty quickly)
-A way to filter ocean maps (1/2 the time its just all ocean in the maps/deathmatch)
-AT LEAST 5 minute grace period (its ludicrous with the map size and player spawn areas)
-Larger maps (the diameter is i believe 950, so 475 in each direction from 0,0) I would recommend at least 1250, just to have room.
-Better player spawning (I find myself spawned 50 blocks from 2 people)
-Lobbies with what you want (aka, lobbies that only do Vanilla, only Amplified, etc.)
-Other player health visibility (every uhc server allows you to see other players health on the tab bar, (or at least /h {Player name}, or /health {Player name})
-Golden Head crafting (People drop heads, but you cannot craft golden ones) (also if you don't know, golden heads heal 4 most commonly, 3 on some servers.
-An actual way to have a winner (me and tpemrickjr found that if the dm timer runs out, there is no winner)
-Ways to prevent teams. (maybe more moderation)
-A set of rules. (There are no rules right now regarding strip mining and other mining stuff)
-Allow fullbright (caving)