hobo1955
Peacekeeper
- Joined
- May 5, 2012
- Messages
- 1,326
- Reaction score
- 1,068
First off thanks logic for the cconstructive criticism. Second , the worm is long gone. And third , the randomness of the map makes it quirky and extremely fun to play. We've had a few really small test runs and the landscape is really good for PvP. There's a reason for the grassy aareas. You just need to look around one other thing is that you can not legitimately say that we didn't but allot of time into it. Infacxt we put too much time into it , like pointless details such as the underwater bikini bottom which isn't even reachable. Another reason why the map's design is so plain is the issue of both lag and the unsuccessfullness of complex maps. We took into account which maps ppl vote for and the ones they don't. We think a map with few structures would feel more like actual survival games. But I do think Ejegun is trying too hard to make the team elite haters love the map. Haters gonna hate.