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Survival Games map 50% done. (No name yet)

Do you like idea of it?

  • Yeah :D

    Votes: 16 94.1%
  • No.

    Votes: 1 5.9%

  • Total voters
    17

BAGHRB

Career
Joined
Dec 20, 2012
Messages
681
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188
The architectural style in this is drastically similar to Avaricia. Now, normally I am very tough in criticizing maps - a trait which I generally admire - but I'm going to make a "crazy claim" here, so buckle up.

It looks better than Avaricia.

At least from what is here thus far.

The architecture you used is astonishing, the designs are incredible shapes and compliment each other really nicely.
The few things you need to touch up is that bridge, it looks too skinny and awkward among the huge, magnificent structures of the rest of the build; the terraforming, which in some places looks awkward, including the material you used for it; and make a landmark unique to the rest of your map: maybe a large market square, thriving with goods, maybe a port with ships docking and bringing crates and supplies to store in the warehouses, possibly a large cathedral, basilica, temple, or other religious building, towering over the city as if it resembles the location, or even something simple, like a forest beyond the city gates with a farm in a clearing in it.

Just some possibilities. Good luck, I'm actually really looking forward to seeing the progress of this map.
 

Calspazer

Survivor
Joined
Oct 21, 2012
Messages
60
Reaction score
33
The architectural style in this is drastically similar to Avaricia. Now, normally I am very tough in criticizing maps - a trait which I generally admire - but I'm going to make a "crazy claim" here, so buckle up.

It looks better than Avaricia.

At least from what is here thus far.

The architecture you used is astonishing, the designs are incredible shapes and compliment each other really nicely.
The few things you need to touch up is that bridge, it looks too skinny and awkward among the huge, magnificent structures of the rest of the build; the terraforming, which in some places looks awkward, including the material you used for it; and make a landmark unique to the rest of your map: maybe a large market square, thriving with goods, maybe a port with ships docking and bringing crates and supplies to store in the warehouses, possibly a large cathedral, basilica, temple, or other religious building, towering over the city as if it resembles the location, or even something simple, like a forest beyond the city gates with a farm in a clearing in it.

Just some possibilities. Good luck, I'm actually really looking forward to seeing the progress of this map.
http://www.minecraftsurvivalgames.com/threads/fenecia-survival-games-map-100-done.169541/
 

TotalDramaTony

District 13
Joined
Aug 12, 2013
Messages
7,803
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1,528
Thread Status: Locked

This thread is being moved and locked due to the map/idea not having any progression in a large span of time. If you need your thread to be reopened, PM a Staff member if this map/idea is still in the works.
 

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