Mini_Curly
Diamond
- Joined
- Jun 2, 2013
- Messages
- 68
- Reaction score
- 56
Lol I'm not a panda it won't change my icon for some reason...I never listen to a panda sry![]()
Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
Lol I'm not a panda it won't change my icon for some reason...I never listen to a panda sry![]()
That would ruin clan battles/scrimmages.Lol I would actually LOVE something like this.. but as everyone has said.. its just too hard to enforce something like that. I understand the frustration of teams.. I fought a team of 7 the other day.. and have fought a team of 11.. its stupid. I do think that Mcsg should however.. make a max of teams like they do for hive... 3 or 4 should be the max.
Lol the hive has a max, and they have no problems with clan wars.That would ruin clan battles/scrimmages.
I'm really sorry to hear that, but I don't see why that should be. We have had separate 24, 48, and 120 player servers before as well as having only some servers with chest updates, etc... Why couldn't we do something that makes some servers more appealing for teams and others not as much? Such as disabling statistics entirely on some of the servers. (both viewing and accumulating) Anyways, if you want to avoid OP teams, don't play on servers 1-30. All the popular MCSG players, donors, and mods gather there, and they make often teams that are both huge and full of good players.Although the intentions behind this idea are good, the idea itself is bad.
I believe I saw a staff member (yesterday) state that having servers with specific features such as specific maps is not going to happen, except for the SG Classic servers.
I'm sorry but I don't agree with that. I mean sure teams of 11 are stupid, but that would pretty much make clan battles illegal, and would stop you from the occasional troll-teams of 10+Lol I would actually LOVE something like this.. but as everyone has said.. its just too hard to enforce something like that. I understand the frustration of teams.. I fought a team of 7 the other day.. and have fought a team of 11.. its stupid. I do think that Mcsg should however.. make a max of teams like they do for hive... 3 or 4 should be the max.
lol hive gets away with it having a max teams of 4.. and they have clan wars also. If anything, mods make exceptions for clan wars. Its completely different situation when its like..6v6 clan wars or whatever. It's when its 6v1 or whatever. That is where the problems lie.I'm sorry but I don't agree with that. I mean sure teams of 11 are stupid, but that would pretty much make clan battles illegal, and would stop you from the occasional troll-teams of 10+