ProShooterBF
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Are 8 of those at corn?Our sensors indicate 10 Tier 2 chests :3
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Are 8 of those at corn?Our sensors indicate 10 Tier 2 chests :3
8 at corn, and there's a double tier 2..Our sensors indicate 10 Tier 2 chests :3
Before when you mentioned that you want some of the maps to be more survival based, which is completely fine in my opinion. What I think is a little unfair is the tiering of TSG1. 8 of the tier 2's are a corn and besides that the only other two are in the same location. I just think that the map isn't balanced if only one person in the lobby of 24 people gets a double tier 2, while the rest of the lobby has to go round in full leather and the odd bit of armour that they may have got off corn or from killing someone. This seems more of a hide from the one op guy than than a fair survival situation. Yes the better players will be able to kill this op person but the average/bad players don't stand a chance because their gear isn't even close to what the op person has. All I am trying to say is perhaps just put a few more tier 2s around the map to help even out the playing field, rather than having the one person with op stuff who gets that double chest.Our sensors indicate 10 Tier 2 chests :3
If it had tier 2's that would actually be funI vote that sg3 should be the only scrim map played ever
We need new maps but everyone would need time to learn The maps and the chest routes etc.Are 8 of those at corn?Just saying, even if those were outside of corn, 10 just isn't enough for a balanced game.
i forgot how much effort it took to learn a mapWe need new maps but everyone would need time to learn The maps and the chest routes etc.
I'm sorry was this retorical or serious because I couldn't tell.i forgot how much effort it took to learn a map