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RF5- Memory of Earth: Day Zero

Will you be entering the tournament?

  • Yersh :3

    Votes: 76 78.4%
  • Nerp :3

    Votes: 21 21.6%

  • Total voters
    97

wronsiski

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A step up from treacherous heights, not sure about the buildings at 1:09 though look a tad bland as far as wall design goes in comparison to other buildings on the map.
 

Ninetailefox92

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A step up from treacherous heights, not sure about the buildings at 1:09 though look a tad bland as far as wall design goes in comparison to other buildings on the map.
I dont know why people keep bringing up treacherous heights since the theme of this map is completely different.. we wanted a variety of different buildings for the different areas of the town, the buildings at 1:09 have a really nice layout and interior. Buildings don't have to be overly complicated to be a good build, and remember this is the prequel map to our new map we are using in the tournament, so don't be too critical.
 

Theoretical

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This makes sense, I'll trust you until you post more screenshots. However, please do look again at the buildings in the third-to-last pic (I know you guys have high standards for your maps and those two houses aren't very high quality in my opinion).
Thanks for being very observant and critical, we need that in order to improve and I must say I admire that.

Now, as the one that made those buildings in the third-to-last picture I must comment.

Yes, you want buildings to look good, but remember, they must resemble something. That something can not always look good. I know you're a builder and you'll understand this -- it's hard to recreate something that isn't the best looking, to look good. The assignment for those types of buildings was a 1930s to 1940s american house style. If you look those up, they aren't the most appealing. My buildings are high quality in the regard they're based off of pictures and I feel I did a good job recreating them. As for them being good-looking? Well, let's just compare it to Nine's Amazing Church.

Also to take the words of the great Nine who made that complex church:
the buildings at 1:09 have a really nice layout and interior. Buildings don't have to be overly complicated to be a good build.
 
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J

Joel/MadDawg

Guest
Thanks for being very observant and critical, we need that in order to improve and I must say I admire that.

Now, as the one that made those buildings in the third-to-last picture I must comment.

Yes, you want buildings to look good, but remember, they must resemble something. That something can not always look good. I know you're a builder and you'll understand this -- it's hard to recreate something that isn't the best looking, to look good. The assignment for those types of buildings was a 1930s to 1940s american house style. If you look those up, they aren't the most appealing. My are buildings high quality in the regard they're based off of pictures and I feel I did a good job recreating them. As for them being good-looking? Well, let's just compare it to Nine's Amazing Church.
First off, thank you for replying to my criticism head-on. I'm really impressed how all of you have responded to my negativity.

After looking up 1930's houses, I must say that it was a, uh, lowpoint in American architecture. With this in mind, I completely understand why the buildings came out like they did. I apologize for critiquing your work when I didn't know the prompt you had to deal with. I think I'm done bashing on you guys now :)
 

Tree_TheBigKind

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First off, thank you for replying to my criticism head-on. I'm really impressed how all of you have responded to my negativity.

After looking up 1930's houses, I must say that it was a, uh, lowpoint in American architecture. With this in mind, I completely understand why the buildings came out like they did. I apologize for critiquing your work when I didn't know the prompt you had to deal with. I think I'm done bashing on you guys now :)
Nah, you don't have to apologize :3 Your points were valid with the information you had :)
 

Theoretical

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First off, thank you for replying to my criticism head-on. I'm really impressed how all of you have responded to my negativity.

After looking up 1930's houses, I must say that it was a, uh, lowpoint in American architecture. With this in mind, I completely understand why the buildings came out like they did. I apologize for critiquing your work when I didn't know the prompt you had to deal with. I think I'm done bashing on you guys now :)
Thanks! I probably would've said the same, as I only learned about this low-point through building these.
 

Yin

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Another beautiful map, pulled off by Red Forest.

Good work.
 
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Looks pretty nice, I don't think it is as visually stunning as some of your other maps but it still great. :) (I have one little critique though, whoever took the screenshots is not very good at it. They are pretty bad to be honest and I don't feel as if they really do the map justice. [the video is a lot better and it would be even without shaders])
 

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