themostevile
Spectator
- Joined
- May 8, 2012
- Messages
- 1
- Reaction score
- 0
1. What is your favorite map and why (in terms of gameplay)?
I prefer sg1, less time running around looking for something to fight with and punching leaves for food.
2. What is your best tactic when you play (on both of the maps)?
Run to the center if i get a good start, then run until i get a sword and ideally a bow (even armor sometimes!).
3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?
More traps, both more numerous and more complex, (not necessarily ones that kill you, but like weakness potions or hyperspawners) and more chests, perhaps ones that require something else like a leaver to open? .
4. Is there something you would like to be added to SG, and why?
Perhaps a system that lowered the ground in the center (using sticky pistons) that revealed more chests partway though the game (you can even use a random timing system based on wood and burning netherack) and the ability to make simple traps (1.3)
I prefer sg1, less time running around looking for something to fight with and punching leaves for food.
2. What is your best tactic when you play (on both of the maps)?
Run to the center if i get a good start, then run until i get a sword and ideally a bow (even armor sometimes!).
3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?
More traps, both more numerous and more complex, (not necessarily ones that kill you, but like weakness potions or hyperspawners) and more chests, perhaps ones that require something else like a leaver to open? .
4. Is there something you would like to be added to SG, and why?
Perhaps a system that lowered the ground in the center (using sticky pistons) that revealed more chests partway though the game (you can even use a random timing system based on wood and burning netherack) and the ability to make simple traps (1.3)